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<title>godot.git/thirdparty/misc/base64.h, branch 3.0.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/thirdparty/misc/base64.h?h=3.0.3-stable</id>
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<updated>2017-08-02T18:43:49Z</updated>
<entry>
<title>-Added GLTF scene support (still missing animations and .glb extension)</title>
<updated>2017-08-02T18:43:49Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-08-02T18:34:55Z</published>
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-Fixed bugs regarding tangent generation in SurfaceTool
</content>
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<entry>
<title>Move core thirdparty files to thirdparty/{minizip,misc}</title>
<updated>2017-04-28T19:19:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-28T16:29:15Z</published>
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