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<title>godot.git/thirdparty/libwebp, branch 2.1.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/thirdparty/libwebp?h=2.1.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/thirdparty/libwebp?h=2.1.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-02-17T15:05:06Z</updated>
<entry>
<title>Update libwebp to 0.6.0</title>
<updated>2017-02-17T15:05:06Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-02-17T14:49:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f7ef78c99867db00bb5814e8d3e96cf5b4ff3d8c'/>
<id>urn:sha1:f7ef78c99867db00bb5814e8d3e96cf5b4ff3d8c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update libwebp to 0.5.2</title>
<updated>2017-01-12T18:15:28Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-12-22T00:54:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=56985712356f5b9d831529e5a3477103a3441dfc'/>
<id>urn:sha1:56985712356f5b9d831529e5a3477103a3441dfc</id>
<content type='text'>
(cherry picked from commit e04c7e11ec2fabf34aaf515103bc0b6086e1aabd)
</content>
</entry>
<entry>
<title>webp: Make it a module and unbundle libwebp thirdparty files</title>
<updated>2016-10-30T13:51:30Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-11T21:35:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=55414bc573d7d37e85eff5a7a11a6d72cebe83ba'/>
<id>urn:sha1:55414bc573d7d37e85eff5a7a11a6d72cebe83ba</id>
<content type='text'>
Note that there are two Godot-specific changes made to libwebp
for the javascript/HTML5 platform. They are documented in the
README.md.

(cherry picked from commit ee3cf211c6fd4d1e30617467cdbbe945798a68b3)
</content>
</entry>
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