<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/thirdparty/libvpx/rtcd, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/thirdparty/libvpx/rtcd?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/thirdparty/libvpx/rtcd?h=master'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-10-19T11:34:46Z</updated>
<entry>
<title>libvpx: Necessary modifications</title>
<updated>2016-10-19T11:34:46Z</updated>
<author>
<name>Błażej Szczygieł</name>
</author>
<published>2016-09-14T20:10:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1556d0d377ec376dd02db80a1bee7fc81eb684d9'/>
<id>urn:sha1:1556d0d377ec376dd02db80a1bee7fc81eb684d9</id>
<content type='text'>
- convert ARM assembly (NEON) files,
- add rtcd for run-time CPU features detection,
- modify "system_state.h",
- "arm_cpudetect.c" fixes.
</content>
</entry>
</feed>
