<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/thirdparty/enet, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/thirdparty/enet?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/thirdparty/enet?h=mirror'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-01T13:40:47Z</updated>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Fix BSD compile issues</title>
<updated>2017-10-17T16:50:41Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2017-10-17T16:50:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2baf54526b9a1c97e6af5328903363595aec4125'/>
<id>urn:sha1:2baf54526b9a1c97e6af5328903363595aec4125</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add "Godot Engine contributors" copyright line</title>
<updated>2017-04-07T22:11:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T22:11:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=df61dc4b2bd54a5a40c515493c76f5a458e5b541'/>
<id>urn:sha1:df61dc4b2bd54a5a40c515493c76f5a458e5b541</id>
<content type='text'>
</content>
</entry>
<entry>
<title>ENet code cleanup and changes from review.</title>
<updated>2017-03-24T01:30:11Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2017-03-23T12:27:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0450e6539ea77f8c56b244aef27ec45c69e1dcdb'/>
<id>urn:sha1:0450e6539ea77f8c56b244aef27ec45c69e1dcdb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cleanup unused ENet files and updated thirdparty README</title>
<updated>2017-03-24T01:30:11Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2017-03-08T20:13:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ed075c4c800f342681b94781b9a3e3c268a59de0'/>
<id>urn:sha1:ed075c4c800f342681b94781b9a3e3c268a59de0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Allow non blocking UDP put_packet in C++.</title>
<updated>2017-03-24T01:30:11Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2017-03-08T16:14:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5f681d0b0f28cd39bc033c0cdf8eb3cb3a4acbe6'/>
<id>urn:sha1:5f681d0b0f28cd39bc033c0cdf8eb3cb3a4acbe6</id>
<content type='text'>
- Add blocking mode option to PacketPeerUDP.
- put_packet returns ERR_UNAVAILABLE when operation would block.
- ENet module uses non-blocking UDP.
</content>
</entry>
<entry>
<title>Convert ENetAddress host to 16 bytes to accomote IPv6</title>
<updated>2017-03-08T20:16:26Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2017-01-22T04:53:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5bdbc0f762bf3a7cc38ebda0757de234c45b5f65'/>
<id>urn:sha1:5bdbc0f762bf3a7cc38ebda0757de234c45b5f65</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add godot socket implementation</title>
<updated>2017-03-08T20:16:20Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2017-01-22T04:51:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4cc1b045865ac645a06e4261cdf0295e32242005'/>
<id>urn:sha1:4cc1b045865ac645a06e4261cdf0295e32242005</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rename WINRT_ENABLED to UWP_ENABLED</title>
<updated>2016-11-03T16:51:08Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-11-02T20:57:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b113c7b7a3e63581ae268b0ae7f827d55e381b82'/>
<id>urn:sha1:b113c7b7a3e63581ae268b0ae7f827d55e381b82</id>
<content type='text'>
</content>
</entry>
</feed>
