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<title>godot.git/thirdparty/bullet/src, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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<updated>2018-01-13T13:08:45Z</updated>
<entry>
<title>bullet: Streamline bundling, remove extraneous src/ folder</title>
<updated>2018-01-13T13:08:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T13:01:53Z</published>
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Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
</content>
</entry>
<entry>
<title>Vendor thirdparty Bullet source for upcoming physics server backend</title>
<updated>2017-11-04T19:08:26Z</updated>
<author>
<name>AndreaCatania</name>
</author>
<published>2017-08-01T12:30:58Z</published>
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