<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=mirror'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-13T13:08:45Z</updated>
<entry>
<title>bullet: Streamline bundling, remove extraneous src/ folder</title>
<updated>2018-01-13T13:08:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T13:01:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94'/>
<id>urn:sha1:e12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94</id>
<content type='text'>
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
</content>
</entry>
</feed>
