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<title>godot.git/thirdparty/README.md, branch 3.0.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/thirdparty/README.md?h=3.0.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/thirdparty/README.md?h=3.0.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-04-14T21:11:18Z</updated>
<entry>
<title>Update Hack font to v3.003</title>
<updated>2018-04-14T21:11:18Z</updated>
<author>
<name>Hugo Locurcio</name>
</author>
<published>2018-04-11T20:40:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4c8c38387685ca3b17a45990c355ce96f8be7b00'/>
<id>urn:sha1:4c8c38387685ca3b17a45990c355ce96f8be7b00</id>
<content type='text'>
(cherry picked from commit 93f52813bf62e6b6d0eed9d0fe18b342d23b2aac)
</content>
</entry>
<entry>
<title>Update CA certificates to latest Mozilla bundle</title>
<updated>2018-02-19T21:32:53Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-02-16T16:58:43Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5b04dcfabdcdd2525ef530d9bca14ab8f1b4e69d'/>
<id>urn:sha1:5b04dcfabdcdd2525ef530d9bca14ab8f1b4e69d</id>
<content type='text'>
Copied from an up-to-date Fedora 27 install (ca-certificates-2018.2.22-1.0.fc27).

(cherry picked from commit 294af5617a9062f3d9d0637a65db4a0af4675892)
</content>
</entry>
<entry>
<title>Copyright: Add license info for bullet and Mozilla CA certs</title>
<updated>2018-01-22T10:11:51Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-22T10:11:51Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a294c994000619245d0f7b39bdb8290fcd471831'/>
<id>urn:sha1:a294c994000619245d0f7b39bdb8290fcd471831</id>
<content type='text'>
</content>
</entry>
<entry>
<title>COPYRIGHT: Update with recently added thirdparty libraries</title>
<updated>2018-01-13T13:44:53Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T13:44:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=af9c2f8b9c7ab85af386e8482f6e92b20e40905f'/>
<id>urn:sha1:af9c2f8b9c7ab85af386e8482f6e92b20e40905f</id>
<content type='text'>
Also various updates to thirdparty/README.md.
</content>
</entry>
<entry>
<title>bullet: Streamline bundling, remove extraneous src/ folder</title>
<updated>2018-01-13T13:08:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T13:01:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94'/>
<id>urn:sha1:e12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94</id>
<content type='text'>
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
</content>
</entry>
<entry>
<title>zstd: Update to pristine 1.3.3</title>
<updated>2018-01-13T12:50:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T12:50:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=53c65ae7619ac9e80c89a321c70de64f3745e2aa'/>
<id>urn:sha1:53c65ae7619ac9e80c89a321c70de64f3745e2aa</id>
<content type='text'>
</content>
</entry>
<entry>
<title>tinyexr: Update to pristine commit e385dad (security update)</title>
<updated>2018-01-13T12:46:03Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T12:46:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=76e5b048d0843c08753e6deae1d5c6d1d644d069'/>
<id>urn:sha1:76e5b048d0843c08753e6deae1d5c6d1d644d069</id>
<content type='text'>
</content>
</entry>
<entry>
<title>openssl: Update to pristine 1.0.2n (security update)</title>
<updated>2018-01-13T12:39:08Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T12:39:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=00abb1f201cbe1e40c2eef30819be115d3d04d10'/>
<id>urn:sha1:00abb1f201cbe1e40c2eef30819be115d3d04d10</id>
<content type='text'>
</content>
</entry>
<entry>
<title>libogg: Update to pristine version 1.3.3</title>
<updated>2018-01-13T12:00:44Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T11:59:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=de0b31edd5b36b8c8016b7ca50c1823f2efbfa74'/>
<id>urn:sha1:de0b31edd5b36b8c8016b7ca50c1823f2efbfa74</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix #12220: Add Decompress Bc5 to Squish</title>
<updated>2017-12-16T14:38:36Z</updated>
<author>
<name>Orkun</name>
</author>
<published>2017-11-18T23:24:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e021097c80b3bce96f84cba9572ea1ea846cf1b7'/>
<id>urn:sha1:e021097c80b3bce96f84cba9572ea1ea846cf1b7</id>
<content type='text'>
This Commit fixes the corrupted file preview described in #12220.
Added DecompressColourBc5 function to squish.
</content>
</entry>
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