<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/servers, branch feature/gio-open</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/servers?h=feature%2Fgio-open</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/servers?h=feature%2Fgio-open'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-10-11T11:54:34Z</updated>
<entry>
<title>Merge pull request #11954 from neikeq/d</title>
<updated>2017-10-11T11:54:34Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-11T11:54:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=740ef3dc9788d62fc07567149a3768e90af781ce'/>
<id>urn:sha1:740ef3dc9788d62fc07567149a3768e90af781ce</id>
<content type='text'>
Added 'exposed' field to ClassInfo for registered classes</content>
</entry>
<entry>
<title>Adds 'exposed' field to ClassInfo</title>
<updated>2017-10-09T21:49:17Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-09T21:49:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0c2e882210f8848475f7d9547af50a202f53a110'/>
<id>urn:sha1:0c2e882210f8848475f7d9547af50a202f53a110</id>
<content type='text'>
This field represents if the class is exposed to the scripting API.
The value is 'true' if the class was registered manually ('ClassDB::register_*class()'), otherwise it's false (registered on '_post_initialize').
- Added missing registration of classes that are meant to be exposed.
</content>
</entry>
<entry>
<title>Merge pull request #11702 from AndreaCatania/bodyDS</title>
<updated>2017-10-09T09:01:36Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-09T09:01:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8e9b99fe59a360c0c9822e8e3e8f53afd1a72b5c'/>
<id>urn:sha1:8e9b99fe59a360c0c9822e8e3e8f53afd1a72b5c</id>
<content type='text'>
Added new API to get body direct state</content>
</entry>
<entry>
<title>Made a few tweaks to the interface</title>
<updated>2017-10-06T09:35:55Z</updated>
<author>
<name>BastiaanOlij</name>
</author>
<published>2017-09-29T11:36:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ce74efacbbad6edc7d84975f4480aa254f73b6cd'/>
<id>urn:sha1:ce74efacbbad6edc7d84975f4480aa254f73b6cd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix GIProbe light visibility</title>
<updated>2017-10-04T10:13:07Z</updated>
<author>
<name>Hiroshi Ogawa</name>
</author>
<published>2017-10-04T08:55:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4501a30ce9f86ff06e8e4dc28721136f386aa24e'/>
<id>urn:sha1:4501a30ce9f86ff06e8e4dc28721136f386aa24e</id>
<content type='text'>
- Fix https://github.com/godotengine/godot/issues/10535
</content>
</entry>
<entry>
<title>Merge pull request #11659 from AndreaCatania/prephysics</title>
<updated>2017-10-02T21:10:36Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-02T21:10:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5303efb2fabd668bef18b7ac7606426692e5d6bb'/>
<id>urn:sha1:5303efb2fabd668bef18b7ac7606426692e5d6bb</id>
<content type='text'>
Renamed fixed_process to physics_process</content>
</entry>
<entry>
<title>Renamed fixed_process to physics_process</title>
<updated>2017-09-30T14:19:07Z</updated>
<author>
<name>AndreaCatania</name>
</author>
<published>2017-09-30T14:19:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4537977d6dd2a76580d9ab611a18634efab55c74'/>
<id>urn:sha1:4537977d6dd2a76580d9ab611a18634efab55c74</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Ability to set a custom FOV makes it possible to use sky on orthogonal view. Closes #9186</title>
<updated>2017-09-29T21:56:52Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-09-29T21:56:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d4e20555e8e1e7dc2ba2e653abfbf7b074e7e75f'/>
<id>urn:sha1:d4e20555e8e1e7dc2ba2e653abfbf7b074e7e75f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added new API to get body direct state</title>
<updated>2017-09-29T15:33:30Z</updated>
<author>
<name>AndreaCatania</name>
</author>
<published>2017-09-29T15:33:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c56c67db39b619d37c503e41e718f9cda39c3f0e'/>
<id>urn:sha1:c56c67db39b619d37c503e41e718f9cda39c3f0e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed typo: 'texure' to 'texture'</title>
<updated>2017-09-28T21:40:01Z</updated>
<author>
<name>Indah Sylvia</name>
</author>
<published>2017-09-28T21:40:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=392a94686c1b22c0720f708db1feb80f24d1e08e'/>
<id>urn:sha1:392a94686c1b22c0720f708db1feb80f24d1e08e</id>
<content type='text'>
</content>
</entry>
</feed>
