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<title>godot.git/servers/visual, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/servers/visual?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/servers/visual?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-11-02T21:28:28Z</updated>
<entry>
<title>style: Fix PEP8 whitespace issues in Python files</title>
<updated>2016-11-02T21:28:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-11-02T21:28:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e259bf8bbb00c5555675892295ce50aa32695737'/>
<id>urn:sha1:e259bf8bbb00c5555675892295ce50aa32695737</id>
<content type='text'>
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
</content>
</entry>
<entry>
<title>Merge pull request #6988 from RandomShaper/2.1</title>
<updated>2016-11-02T21:10:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-11-02T21:10:00Z</published>
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<id>urn:sha1:1185da656f4547778b1d7cd7dbb9d241177fb592</id>
<content type='text'>
Fix shader tokenizer/compiler reporting wrong error location (2.1)</content>
</entry>
<entry>
<title>Add/expose VisualServer::get_default_clear_color()</title>
<updated>2016-10-30T23:00:55Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2016-10-13T09:23:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=887b1de1dbb4664534b2bd413e8fe53ca2fbd6e5'/>
<id>urn:sha1:887b1de1dbb4664534b2bd413e8fe53ca2fbd6e5</id>
<content type='text'>
(cherry picked from commit 753ba67d653c65239f0549313f3cca3330fd27f9)
</content>
</entry>
<entry>
<title>Fix shader tokenizer/compiler reporting wrong error location</title>
<updated>2016-10-30T21:09:23Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2016-10-10T09:51:28Z</published>
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<id>urn:sha1:a130520a7c68c7db0af2f8cd8812bc2d07d257aa</id>
<content type='text'>
Raname shader tokenizer methods for clarity
</content>
</entry>
<entry>
<title>SCsub: Add python shebang as a hint for syntax highlighting</title>
<updated>2016-10-30T13:51:34Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-17T06:50:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5a49e45d213d57f82892c04b94497b37e9fa6229'/>
<id>urn:sha1:5a49e45d213d57f82892c04b94497b37e9fa6229</id>
<content type='text'>
Also switch existing shebangs to "better" /usr/bin/env python.

(cherry picked from commit fc8ccd5b8c8b779bffd0f4d7f22f2f964c939163)
</content>
</entry>
<entry>
<title>Mouse hotspot is not honored.</title>
<updated>2016-09-18T21:15:32Z</updated>
<author>
<name>Ovnuniarchos</name>
</author>
<published>2016-08-23T05:56:44Z</published>
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<id>urn:sha1:5653ac41f9985de1a5e01f25e40acf784a419c35</id>
<content type='text'>
(cherry picked from commit 8fcd92c38af19ebfc637e7a0dc623371453d986c)
</content>
</entry>
<entry>
<title>Expose light shadow color to canvas item shaders</title>
<updated>2016-09-18T21:11:08Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2016-09-06T23:52:54Z</published>
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<id>urn:sha1:c44757c2b7344f9f30c445245fa490082b06c5a9</id>
<content type='text'>
(cherry picked from commit 09608876258ffa7d19be1fb887541f3798fa945e)
</content>
</entry>
<entry>
<title>Merge pull request #5533 from Hinsbart/cursor_atex</title>
<updated>2016-07-10T15:41:57Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-10T15:41:57Z</published>
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<id>urn:sha1:0e6e0ed0e5b8f41b20c087f3acb3a5ebb0836e60</id>
<content type='text'>
Can use AtlasTextures as custom mouse cursor.</content>
</entry>
<entry>
<title>Remove unused variables (fourth pass) + dead code</title>
<updated>2016-07-08T14:47:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-07T22:32:28Z</published>
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<id>urn:sha1:f40f360a2c4ca8e6f2a651dbcca3ae82e2abe7a1</id>
<content type='text'>
Also fix a potential regression from 3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33.
</content>
</entry>
<entry>
<title>Can use AtlasTextures as custom mouse cursor.</title>
<updated>2016-07-03T17:36:12Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-07-03T17:36:12Z</published>
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<id>urn:sha1:91add16300de38adf1e95728055c3e28f36ec182</id>
<content type='text'>
fixes #3957
</content>
</entry>
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