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<title>godot.git/servers/visual/visual_server_viewport.h, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/servers/visual/visual_server_viewport.h?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/servers/visual/visual_server_viewport.h?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-05T00:22:23Z</updated>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Fixed viewport transparent bg when clear mode is enabled.</title>
<updated>2017-10-21T07:06:10Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-10-21T07:06:10Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d67e77e837a63e3900f7dae942d8b58a94a94e0c'/>
<id>urn:sha1:d67e77e837a63e3900f7dae942d8b58a94a94e0c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Adding base classes and structures for ARVR support</title>
<updated>2017-07-28T00:39:15Z</updated>
<author>
<name>BastiaanOlij</name>
</author>
<published>2017-04-23T12:10:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d2ba2d08733647dc345db123469988966c8b31b0'/>
<id>urn:sha1:d2ba2d08733647dc345db123469988966c8b31b0</id>
<content type='text'>
Added ArVrScriptInterface

Added ARVRCamera, ARVRController and ARVROrigin helper objects
</content>
</entry>
<entry>
<title>Fix transparent background rendering, closes #8703</title>
<updated>2017-06-17T11:59:43Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-06-17T11:58:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9757fc354cc4c1052f7023b2d1613a5333cc0cd2'/>
<id>urn:sha1:9757fc354cc4c1052f7023b2d1613a5333cc0cd2</id>
<content type='text'>
Properly implemented UPDATE_WHEN_VISIBLE mode for viewports
</content>
</entry>
<entry>
<title>Restored multiple viewport function, as well as view modes.</title>
<updated>2017-06-11T18:52:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-06-11T18:52:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4d50c7ad8c77efd304d343edf81a81c596958d7d'/>
<id>urn:sha1:4d50c7ad8c77efd304d343edf81a81c596958d7d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Restored multithread capability to VisualServer</title>
<updated>2017-06-09T03:24:18Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-06-09T03:23:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=612ab8fcdb94bf0cd9d7b4a3006b4e4f76c9a13b'/>
<id>urn:sha1:612ab8fcdb94bf0cd9d7b4a3006b4e4f76c9a13b</id>
<content type='text'>
-Restored resource previews!
</content>
</entry>
<entry>
<title>Add "Godot Engine contributors" copyright line</title>
<updated>2017-04-07T22:11:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T22:11:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=df61dc4b2bd54a5a40c515493c76f5a458e5b541'/>
<id>urn:sha1:df61dc4b2bd54a5a40c515493c76f5a458e5b541</id>
<content type='text'>
</content>
</entry>
<entry>
<title>A Whole New World (clang-format edition)</title>
<updated>2017-03-05T15:44:50Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-03-05T15:44:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5dbf1809c6e3e905b94b8764e99491e608122261'/>
<id>urn:sha1:5dbf1809c6e3e905b94b8764e99491e608122261</id>
<content type='text'>
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
</content>
</entry>
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