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<title>godot.git/servers/visual/visual_server_viewport.cpp, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/servers/visual/visual_server_viewport.cpp?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/servers/visual/visual_server_viewport.cpp?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-18T18:11:07Z</updated>
<entry>
<title>Fix wrong viewport transparent-bg</title>
<updated>2018-01-18T18:11:07Z</updated>
<author>
<name>binbitten</name>
</author>
<published>2018-01-18T18:11:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bccb4840c8897434274d102649399bd660e9a1fc'/>
<id>urn:sha1:bccb4840c8897434274d102649399bd660e9a1fc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
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<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Removed add/remove interface bindings and added get_interfaces</title>
<updated>2017-11-13T11:08:43Z</updated>
<author>
<name>BastiaanOlij</name>
</author>
<published>2017-11-04T00:50:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9d3f8418ca252a4047b3818f16ed22228c1d0071'/>
<id>urn:sha1:9d3f8418ca252a4047b3818f16ed22228c1d0071</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed viewport transparent bg when clear mode is enabled.</title>
<updated>2017-10-21T07:06:10Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-10-21T07:06:10Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d67e77e837a63e3900f7dae942d8b58a94a94e0c'/>
<id>urn:sha1:d67e77e837a63e3900f7dae942d8b58a94a94e0c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Dead code tells no tales</title>
<updated>2017-08-27T20:13:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T19:07:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7ad14e7a3e6f87ddc450f7e34621eb5200808451'/>
<id>urn:sha1:7ad14e7a3e6f87ddc450f7e34621eb5200808451</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Adding base classes and structures for ARVR support</title>
<updated>2017-07-28T00:39:15Z</updated>
<author>
<name>BastiaanOlij</name>
</author>
<published>2017-04-23T12:10:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d2ba2d08733647dc345db123469988966c8b31b0'/>
<id>urn:sha1:d2ba2d08733647dc345db123469988966c8b31b0</id>
<content type='text'>
Added ArVrScriptInterface

Added ARVRCamera, ARVRController and ARVROrigin helper objects
</content>
</entry>
<entry>
<title>-Renamed GlobalConfig to ProjectSettings, makes more sense.</title>
<updated>2017-07-19T20:06:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-07-19T20:00:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=25678b1876816b9ccb14b2c92aef62f3b009f88f'/>
<id>urn:sha1:25678b1876816b9ccb14b2c92aef62f3b009f88f</id>
<content type='text'>
-Added system for feature overrides, it's pretty cool :)
</content>
</entry>
<entry>
<title>-Reorganized all properties of project settings (Sorry, Again).</title>
<updated>2017-07-18T01:18:58Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-07-18T00:05:38Z</published>
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<id>urn:sha1:bbada82f8088e18b663f087484fcbb662dd76a5a</id>
<content type='text'>
 (Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
</content>
</entry>
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