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<title>godot.git/servers/physics_2d_server.cpp, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/servers/physics_2d_server.cpp?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/servers/physics_2d_server.cpp?h=3.0-stable'/>
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<updated>2018-01-11T22:58:14Z</updated>
<entry>
<title>Bind many more properties to scripts</title>
<updated>2018-01-11T22:58:14Z</updated>
<author>
<name>Bojidar Marinov</name>
</author>
<published>2018-01-11T22:35:12Z</published>
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<id>urn:sha1:9b8e8b2220b4e2bac3310262d3d1cd7a8eb3b0a5</id>
<content type='text'>
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
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<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
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<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Mono: Make the bindings generator output enums</title>
<updated>2017-12-24T03:20:41Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-12-24T02:17:48Z</published>
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<id>urn:sha1:0a0a44da8d11303d91c18d015333a3769def2304</id>
<content type='text'>
- Switch to PascalCase for constants names
</content>
</entry>
<entry>
<title>Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,</title>
<updated>2017-11-25T03:09:40Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-11-25T03:07:54Z</published>
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<id>urn:sha1:bc2e8d99e5ae0dbd69e712cc71da3033f5f30139</id>
<content type='text'>
leading to unnecesary copy on writes and reduced performance.
</content>
</entry>
<entry>
<title>Removed type_mask and fixed some variable name</title>
<updated>2017-11-21T21:56:40Z</updated>
<author>
<name>AndreaCatania</name>
</author>
<published>2017-11-21T21:56:40Z</published>
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<id>urn:sha1:d6e413bb9cb91255014cddacdba1591e14df56dd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove node from list before calling queries, fixes #10886</title>
<updated>2017-11-10T11:32:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-11-10T11:31:25Z</published>
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<id>urn:sha1:4deac219b0af86b7f80168920c8bedd070aa79c0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Reworked how servers preallocate RIDs, should fix #10970</title>
<updated>2017-11-10T02:35:34Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-11-10T02:34:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=192a4d7de5c557bdfe83bd180cd603d7e280ebd4'/>
<id>urn:sha1:192a4d7de5c557bdfe83bd180cd603d7e280ebd4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #12262 from AndreaCatania/pplug</title>
<updated>2017-11-04T02:39:44Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-11-04T02:39:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7715a261d5f387b7769bb8149735e4131ea97757'/>
<id>urn:sha1:7715a261d5f387b7769bb8149735e4131ea97757</id>
<content type='text'>
Physics server plug</content>
</entry>
<entry>
<title>Implemented physics plug</title>
<updated>2017-11-04T02:25:51Z</updated>
<author>
<name>AndreaCatania</name>
</author>
<published>2017-10-21T11:02:06Z</published>
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<id>urn:sha1:7a9ca08f16c500aa0caccc21a8e42564f962971a</id>
<content type='text'>
Moved init_physics

Implemented physics 2D plug

Fix clang

Fix clang

Fix static check

Fix clang

Fix static check

Moved physics server initialization

Moved physics server settings initialization
</content>
</entry>
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