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<title>godot.git/servers/physics_2d_server.cpp, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/servers/physics_2d_server.cpp?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/servers/physics_2d_server.cpp?h=2.0-stable'/>
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<updated>2016-01-01T13:50:53Z</updated>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing argument names in GDScript bindings</title>
<updated>2015-12-28T01:13:05Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-12-28T01:13:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d4993b74fc715d294ca0a77b335db3782d4bdcd6'/>
<id>urn:sha1:d4993b74fc715d294ca0a77b335db3782d4bdcd6</id>
<content type='text'>
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
</content>
</entry>
<entry>
<title>Merge pull request #3071 from Ovnuniarchos/NewAreaCombiners</title>
<updated>2015-12-22T13:57:39Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-22T13:57:39Z</published>
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<id>urn:sha1:acc9db1695ebabe61e6dc68bf9d63478a81c0827</id>
<content type='text'>
New and corrected area override modes.</content>
</entry>
<entry>
<title>replaced :var by :Variant in documentation, fixes #2897</title>
<updated>2015-12-14T11:28:01Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-14T11:28:01Z</published>
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<id>urn:sha1:f2183a5e09cc55a91b550f0d8f45b45a93d82b29</id>
<content type='text'>
</content>
</entry>
<entry>
<title>New and corrected are override modes.</title>
<updated>2015-12-14T01:56:49Z</updated>
<author>
<name>Ovnuniarchos</name>
</author>
<published>2015-12-14T01:56:11Z</published>
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<id>urn:sha1:89efebbf561fa19d29533acdd3716f8d1385595a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #1932 from Faless/gravity_distance_full</title>
<updated>2015-06-07T03:25:37Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-06-07T03:25:37Z</published>
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<id>urn:sha1:5064cc50066e2b6783805d77cf41a3552a4d155c</id>
<content type='text'>
Calculate gravity based on distance from body to gravity point</content>
</entry>
<entry>
<title>oops, previous commit was not working</title>
<updated>2015-05-26T04:30:36Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-26T04:30:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b1b7826ea7e04a3eb4d9b3d011e9a2a8dff5db03'/>
<id>urn:sha1:b1b7826ea7e04a3eb4d9b3d011e9a2a8dff5db03</id>
<content type='text'>
it is working now
</content>
</entry>
<entry>
<title>Calculate gravity based on distance from body to gravity point (2D)</title>
<updated>2015-05-18T01:32:26Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2015-04-29T16:06:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=590afbcac461f87b05391996ca85d32627c81a75'/>
<id>urn:sha1:590afbcac461f87b05391996ca85d32627c81a75</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-new collision layer &amp; mask system for 2D, for more flexible collision masking</title>
<updated>2015-05-03T19:47:21Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-03T19:47:21Z</published>
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<id>urn:sha1:af068439829a3fec3a76c4c5d4dd2dba71ab6c5f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Fixes from source code analyzizer, closes #1768</title>
<updated>2015-05-01T13:44:08Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-01T13:44:08Z</published>
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<id>urn:sha1:4804462ee06c1b3e2d1b50b857ce8693d3c0936d</id>
<content type='text'>
</content>
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