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<title>godot.git/servers/audio_server.h, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/servers/audio_server.h?h=2.0-beta</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/servers/audio_server.h?h=2.0-beta'/>
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<updated>2016-01-01T13:50:53Z</updated>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove bogus argument in sample_get_description</title>
<updated>2015-12-28T00:18:37Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-12-28T00:18:37Z</published>
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<id>urn:sha1:46eebac3ae299177063b2be69b4f3cd4552f083a</id>
<content type='text'>
Copy-paste mistake from the setter most likely.
</content>
</entry>
<entry>
<title>Rename voice_set_volume argument to p_volume to avoid confusion</title>
<updated>2015-09-26T20:43:34Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-09-26T20:42:43Z</published>
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<id>urn:sha1:092f84642c89a4257176535da61e6050a8cc6dbb</id>
<content type='text'>
This argument is indeed expected to be a volume on a linear scale (not dB),
typically from 0.0 to 1.0, though it can go higher than 1.0.
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>3D Import Import &amp; UDP</title>
<updated>2014-11-12T14:23:23Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-12T14:23:23Z</published>
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<id>urn:sha1:6dd8768811cfca5bb831619d93cf870e5d20667f</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-

-Animation Import filter support
-Animation Clip import support
-Animation Optimizer Fixes, Improvements and Visibile Options
-Extremely Experimental UDP support.
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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</content>
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