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<title>godot.git/servers/audio, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/servers/audio?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/servers/audio?h=3.0-stable'/>
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<updated>2018-01-18T21:01:42Z</updated>
<entry>
<title>Fix typos in code and docs with codespell</title>
<updated>2018-01-18T21:01:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-18T20:37:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9f479f096cb50fa8d1215e68c262f110116114ef'/>
<id>urn:sha1:9f479f096cb50fa8d1215e68c262f110116114ef</id>
<content type='text'>
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
</content>
</entry>
<entry>
<title>Bind many more properties to scripts</title>
<updated>2018-01-11T22:58:14Z</updated>
<author>
<name>Bojidar Marinov</name>
</author>
<published>2018-01-11T22:35:12Z</published>
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<id>urn:sha1:9b8e8b2220b4e2bac3310262d3d1cd7a8eb3b0a5</id>
<content type='text'>
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
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<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
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<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Properly silence buffer while not in use, fixes #14866</title>
<updated>2017-12-20T16:55:58Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-12-20T16:55:30Z</published>
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<id>urn:sha1:045f81023b25cd4ca0ec1e43b1a2ab19ad645d1b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Don't try to mix a sample that has already ended</title>
<updated>2017-12-17T23:53:51Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2017-12-17T21:31:35Z</published>
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<id>urn:sha1:139daf0e035645054129b9e31a188721fea0973a</id>
<content type='text'>
On short samples the sample may finish playing before the mixer is done.
This fills the remaining time with zeros and ends mixing. This fixes the
users getting the following error logged:

::_mix_internal: Condition ' !active ' is true.
</content>
</entry>
<entry>
<title>Style: Apply new clang-format 5.0 style to all files</title>
<updated>2017-12-07T07:02:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-06T20:36:34Z</published>
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<id>urn:sha1:13c2ff932089db24841bb971b645141218bd8586</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,</title>
<updated>2017-11-25T03:09:40Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-11-25T03:07:54Z</published>
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<id>urn:sha1:bc2e8d99e5ae0dbd69e712cc71da3033f5f30139</id>
<content type='text'>
leading to unnecesary copy on writes and reduced performance.
</content>
</entry>
<entry>
<title>Merge pull request #12014 from hi-ogawa/fix-video-playback</title>
<updated>2017-11-13T18:57:18Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-13T18:57:18Z</published>
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<id>urn:sha1:03a080547dacdec0d8c181df700ef8dd1c092913</id>
<content type='text'>
Fix video playback</content>
</entry>
<entry>
<title>Refactor bufer to buffer</title>
<updated>2017-10-28T12:15:51Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-10-28T12:04:25Z</published>
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