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<title>godot.git/servers/arvr_server.cpp, branch fix/use-bin-name</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/servers/arvr_server.cpp?h=fix%2Fuse-bin-name</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/servers/arvr_server.cpp?h=fix%2Fuse-bin-name'/>
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<updated>2017-10-11T18:00:25Z</updated>
<entry>
<title>Fix argument names in method bindings.</title>
<updated>2017-10-11T18:00:25Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-11T18:00:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d7b98478645675385be84427f5db2fc1a0a8c622'/>
<id>urn:sha1:d7b98478645675385be84427f5db2fc1a0a8c622</id>
<content type='text'>
Adds a couple of missing argument names.
</content>
</entry>
<entry>
<title>Made a few tweaks to the interface</title>
<updated>2017-10-06T09:35:55Z</updated>
<author>
<name>BastiaanOlij</name>
</author>
<published>2017-09-29T11:36:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ce74efacbbad6edc7d84975f4480aa254f73b6cd'/>
<id>urn:sha1:ce74efacbbad6edc7d84975f4480aa254f73b6cd</id>
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</content>
</entry>
<entry>
<title>Merge pull request #10908 from hpvb/fix-unused-variables</title>
<updated>2017-09-12T10:55:53Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-12T10:55:53Z</published>
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<id>urn:sha1:aabbd00284640a4789f96702c134ea40b11b402e</id>
<content type='text'>
Fix unused variable warnings</content>
</entry>
<entry>
<title>Added ID to tracker signals and property for storing hand</title>
<updated>2017-09-10T06:25:12Z</updated>
<author>
<name>Bastiaan Olij</name>
</author>
<published>2017-09-10T06:15:11Z</published>
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<id>urn:sha1:de309c426d046eda186dde39e81e2630851f4d0a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix unused variable warnings</title>
<updated>2017-09-08T13:03:53Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2017-09-02T20:32:31Z</published>
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<id>urn:sha1:b2a38854fdde296fd2d7da139a29b23a18ab494d</id>
<content type='text'>
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
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<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
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<entry>
<title>ClassDB: Provide the enum name of integer constants</title>
<updated>2017-08-20T20:07:43Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-08-20T15:45:01Z</published>
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<id>urn:sha1:32dd9a9f668db31e348c5ef5bc181cdb91c07299</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removes type information from method binds</title>
<updated>2017-08-10T05:17:50Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-08-09T11:19:41Z</published>
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<id>urn:sha1:2f290038d63b55e6ce40296602f36bc98ab26015</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Adding base classes and structures for ARVR support</title>
<updated>2017-07-28T00:39:15Z</updated>
<author>
<name>BastiaanOlij</name>
</author>
<published>2017-04-23T12:10:41Z</published>
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<id>urn:sha1:d2ba2d08733647dc345db123469988966c8b31b0</id>
<content type='text'>
Added ArVrScriptInterface

Added ARVRCamera, ARVRController and ARVROrigin helper objects
</content>
</entry>
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