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<title>godot.git/servers/SCsub, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=master</id>
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<updated>2017-07-31T11:29:18Z</updated>
<entry>
<title>Merge pull request #8567 from BastiaanOlij/ar_vr_server</title>
<updated>2017-07-31T11:29:18Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-07-31T11:29:18Z</published>
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<id>urn:sha1:62464839ad2326099203f1b851d0ef27e630cbe7</id>
<content type='text'>
AR/VR base classes and position tracker support</content>
</entry>
<entry>
<title>Update SCsub file for /servers/ folder</title>
<updated>2017-07-29T08:11:11Z</updated>
<author>
<name>ISylvox</name>
</author>
<published>2017-07-29T08:11:11Z</published>
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<id>urn:sha1:357bcfcc9737041ab2edb90fa02729b0a6631423</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Adding base classes and structures for ARVR support</title>
<updated>2017-07-28T00:39:15Z</updated>
<author>
<name>BastiaanOlij</name>
</author>
<published>2017-04-23T12:10:41Z</published>
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<id>urn:sha1:d2ba2d08733647dc345db123469988966c8b31b0</id>
<content type='text'>
Added ArVrScriptInterface

Added ARVRCamera, ARVRController and ARVROrigin helper objects
</content>
</entry>
<entry>
<title>style: Various other PEP8 fixes in Python files</title>
<updated>2016-10-31T23:35:16Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-31T23:24:30Z</published>
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<id>urn:sha1:f34151ff0f91e8f0df8eaf829334b2205eb7da3c</id>
<content type='text'>
Done with `autopep8 --select=E7`, fixes:

- E701 - Put colon-separated compound statement on separate lines.
- E702 - Put semicolon-separated compound statement on separate lines.
- E703 - Put semicolon-separated compound statement on separate lines.
- E711 - Fix comparison with None.
- E712 - Fix (trivial case of) comparison with boolean.
- E713 - Fix (trivial case of) non-membership check.
- E721 - Fix various deprecated code (via lib2to3).
</content>
</entry>
<entry>
<title>style: Fix PEP8 whitespace issues in Python files</title>
<updated>2016-10-31T23:35:16Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-30T17:57:40Z</published>
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<id>urn:sha1:d4c17700aa2f36f69978beda04e42ff2749de270</id>
<content type='text'>
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
</content>
</entry>
<entry>
<title>SCsub: Add python shebang as a hint for syntax highlighting</title>
<updated>2016-10-17T18:10:46Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-17T06:50:25Z</published>
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<id>urn:sha1:fc8ccd5b8c8b779bffd0f4d7f22f2f964c939163</id>
<content type='text'>
Also switch existing shebangs to "better" /usr/bin/env python.
</content>
</entry>
<entry>
<title>Cosmetic fixes to SCons buildsystem</title>
<updated>2015-11-01T19:53:26Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-11-01T19:53:26Z</published>
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<id>urn:sha1:399b1b047498d154440f5cda4a5ceb08ea3de68e</id>
<content type='text'>
- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39)
- Potentially fixed an identation issue for openssl check
</content>
</entry>
<entry>
<title>Build System Changes</title>
<updated>2014-10-07T04:31:49Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-10-07T04:31:49Z</published>
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<id>urn:sha1:0fa94a96904a8ff44d1a26fd6b783c2d6a533540</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=

Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
</content>
</entry>
<entry>
<title>wtf</title>
<updated>2014-02-19T21:09:52Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-19T21:09:52Z</published>
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<id>urn:sha1:51c55b237b795fa4c085841dbf935c0bd103d5c7</id>
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</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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