<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/script, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=mirror'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2014-02-24T12:53:33Z</updated>
<entry>
<title>-moved script to modules</title>
<updated>2014-02-24T12:53:33Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-24T12:53:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4b07eb8deb03ce8c7870d621cd03d04d45f4caaa'/>
<id>urn:sha1:4b07eb8deb03ce8c7870d621cd03d04d45f4caaa</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-added kinematic body</title>
<updated>2014-02-22T23:28:19Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-22T23:28:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7ca29bfaa7a23d06374c2456e0360c911bd9aa3e'/>
<id>urn:sha1:7ca29bfaa7a23d06374c2456e0360c911bd9aa3e</id>
<content type='text'>
-added kinematic body demos
</content>
</entry>
<entry>
<title>wtf</title>
<updated>2014-02-19T21:09:52Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-19T21:09:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=51c55b237b795fa4c085841dbf935c0bd103d5c7'/>
<id>urn:sha1:51c55b237b795fa4c085841dbf935c0bd103d5c7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-project settings are saved when changed</title>
<updated>2014-02-16T00:16:33Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-16T00:16:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8c1731b67995add31361ae526b0e6af76346181e'/>
<id>urn:sha1:8c1731b67995add31361ae526b0e6af76346181e</id>
<content type='text'>
-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D
-fix how documentation is generated, built in doc browser should be always up to date
-copypaste, scrolling, etc in  builtin doc
-built-in scripts get saved now (though debugger may not always work on them)
-Theme can be set to controls as a property
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac'/>
<id>urn:sha1:0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac</id>
<content type='text'>
</content>
</entry>
</feed>
