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<title>godot.git/scene, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene?h=3.0-stable'/>
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<updated>2018-01-27T18:37:04Z</updated>
<entry>
<title>Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor works fine). Fix #16095.</title>
<updated>2018-01-27T18:37:04Z</updated>
<author>
<name>robfram</name>
</author>
<published>2018-01-27T18:37:04Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Remove duplicate "autoplay" property</title>
<updated>2018-01-25T14:17:35Z</updated>
<author>
<name>Bojidar Marinov</name>
</author>
<published>2018-01-25T14:17:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=57bed14e9543aa98feea501c1dc09a66db691bec'/>
<id>urn:sha1:57bed14e9543aa98feea501c1dc09a66db691bec</id>
<content type='text'>
Part of #16051
</content>
</entry>
<entry>
<title>update signals' MethodInfo in Tween</title>
<updated>2018-01-23T12:06:03Z</updated>
<author>
<name>Paul Joannon</name>
</author>
<published>2018-01-23T12:06:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e30aa1386c27b8cc4cb6eb0df8d11792a964bf12'/>
<id>urn:sha1:e30aa1386c27b8cc4cb6eb0df8d11792a964bf12</id>
<content type='text'>
key is a NodePath, not a String
</content>
</entry>
<entry>
<title>defend Path2D against a null curve</title>
<updated>2018-01-23T04:45:38Z</updated>
<author>
<name>Todd Ross</name>
</author>
<published>2018-01-23T04:39:36Z</published>
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<content type='text'>
</content>
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<entry>
<title>Merge pull request #15938 from poke1024/fix15904</title>
<updated>2018-01-21T23:02:14Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-21T23:02:14Z</published>
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<id>urn:sha1:37cb029fcc158b8dc43bfefecc6709ae0237642b</id>
<content type='text'>
Fix crash on deleted rigidbodies without contact monitor (issue 15904)</content>
</entry>
<entry>
<title>Fix typo in CollisionObject warning</title>
<updated>2018-01-21T20:32:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-21T20:32:00Z</published>
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</content>
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<entry>
<title>I have no idea why this commit fixes #15392</title>
<updated>2018-01-21T19:19:35Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-01-21T19:18:52Z</published>
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<id>urn:sha1:8daf5491ab6bc60434e4d952830bdd258eaf0e53</id>
<content type='text'>
</content>
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<entry>
<title>Fix crash on deleted rigidbodies without contact monitor (issue 15904)</title>
<updated>2018-01-21T11:46:13Z</updated>
<author>
<name>Bernhard Liebl</name>
</author>
<published>2018-01-21T11:46:13Z</published>
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<id>urn:sha1:e9237d83c748efdd44741c1ab0e39d5840d526bb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix minor typo: it's -&gt; its</title>
<updated>2018-01-20T18:18:43Z</updated>
<author>
<name>Yuri Chornoivan</name>
</author>
<published>2018-01-20T18:18:43Z</published>
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<id>urn:sha1:17614f79ea389f2428ce421f68fd13f0d2c898b8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove obsolete Viewport _update_rect() code</title>
<updated>2018-01-18T21:37:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-18T21:37:45Z</published>
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