<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/scene, branch 2.0.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene?h=2.0.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene?h=2.0.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-05-13T06:06:31Z</updated>
<entry>
<title>Revert "-make sure single select after multi select works better"</title>
<updated>2016-05-13T06:06:31Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-13T06:06:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9ed2084b420ef39d1ed2330047def39224b8a3ce'/>
<id>urn:sha1:9ed2084b420ef39d1ed2330047def39224b8a3ce</id>
<content type='text'>
This reverts commit f909634832a72cfc669fd1b6281c8a960ea3d40f.
It caused various regressions (#4556 and #4607).
</content>
</entry>
<entry>
<title>classref: Fixed return types in Area and Area2D (#4635)</title>
<updated>2016-05-12T17:35:41Z</updated>
<author>
<name>MattUV</name>
</author>
<published>2016-05-12T15:03:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f120514402e0e92d0106bdb2369a59e65ebcb694'/>
<id>urn:sha1:f120514402e0e92d0106bdb2369a59e65ebcb694</id>
<content type='text'>
(cherry picked from commit 91c85ff1f5e83fd7e360ad07abad98684acf6ecf)
</content>
</entry>
<entry>
<title>Bind caret blink to gdscript and properties</title>
<updated>2016-05-12T07:05:46Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-11T16:41:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c5e17d553ebc7f326f6098af72ce92c784e4ff1b'/>
<id>urn:sha1:c5e17d553ebc7f326f6098af72ce92c784e4ff1b</id>
<content type='text'>
(cherry picked from commit dc90cba42e3c9357af8eb94e69022b4afe901896)
</content>
</entry>
<entry>
<title>Added caret blink in text editor</title>
<updated>2016-05-12T07:04:03Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-09T18:21:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd51dea8f6a281038e5d7f0fdd084d70a09ad384'/>
<id>urn:sha1:bd51dea8f6a281038e5d7f0fdd084d70a09ad384</id>
<content type='text'>
(cherry picked from commit e03e7deb1bbc25d1d7e3506058e090a14eabde97)
</content>
</entry>
<entry>
<title>Fixed autocomplete truncate, issue 4554</title>
<updated>2016-05-12T07:03:59Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-05T15:27:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=abc97d3bb42aa04c2fd20c330b6a71f8c9755353'/>
<id>urn:sha1:abc97d3bb42aa04c2fd20c330b6a71f8c9755353</id>
<content type='text'>
(cherry picked from commit accc2a195bdcb79628650a61e6d9a3e408c37d19)
</content>
</entry>
<entry>
<title>Fixed autocomlete strings not appearing for function arguments</title>
<updated>2016-05-12T07:00:22Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-08T12:18:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=18782aec617b88bfa756fc9808e7e1d35eb920c4'/>
<id>urn:sha1:18782aec617b88bfa756fc9808e7e1d35eb920c4</id>
<content type='text'>
(cherry picked from commit 9e6234201bdd9abbd780d75d5c5e1ead454d4c20)
</content>
</entry>
<entry>
<title>Fixed animation player auto-queue duplication and undo/redo</title>
<updated>2016-05-12T06:58:39Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-07T16:27:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5d98718c28cfec6e7174f640c191fb114c2fa065'/>
<id>urn:sha1:5d98718c28cfec6e7174f640c191fb114c2fa065</id>
<content type='text'>
(cherry picked from commit 488495852bcee4e92038657abd166b83f78f2a2a)
</content>
</entry>
<entry>
<title>Fixed code completion after opening bracket, issue 3977</title>
<updated>2016-05-12T06:55:43Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-07T11:01:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7ab1c1ea3b111cf9b6fd9233abd334f9f36d1ce4'/>
<id>urn:sha1:7ab1c1ea3b111cf9b6fd9233abd334f9f36d1ce4</id>
<content type='text'>
(cherry picked from commit 0a2b341d0a7027b9d8c1e3bf1448f83c568a9304)
</content>
</entry>
<entry>
<title>Rotation APIs: Better exposure for degrees methods</title>
<updated>2016-05-12T06:55:14Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-06T21:38:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b6be2f503de19ce6d5ffb9c9d8efb7238b445cb3'/>
<id>urn:sha1:b6be2f503de19ce6d5ffb9c9d8efb7238b445cb3</id>
<content type='text'>
Made public the various set/getters for rotations in degrees.
For consistency, renamed the exposed method names to remove the leading
underscore, and kept the old names with a deprecation warning.

Fixes #4511.

(cherry picked from commit 4eab767a6fbc746f6a13e976b4e34d566e7cc4cd)
</content>
</entry>
<entry>
<title>-make sure single select after multi select works better</title>
<updated>2016-05-06T09:14:11Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-04T20:41:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=23c659fc4799a880997e1a0e8f5a75efea9613c4'/>
<id>urn:sha1:23c659fc4799a880997e1a0e8f5a75efea9613c4</id>
<content type='text'>
-fixed some warnings for OSX

(cherry picked from commit f909634832a72cfc669fd1b6281c8a960ea3d40f)
</content>
</entry>
</feed>
