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<title>godot.git/scene, branch 1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene?h=1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene?h=1.1-stable'/>
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<updated>2015-05-20T02:37:04Z</updated>
<entry>
<title>fixes on sample importing</title>
<updated>2015-05-20T02:37:04Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-20T02:37:04Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>more fixes</title>
<updated>2015-05-20T02:07:11Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-20T02:07:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fec6aaffd81a871393a7a428921dc6e8be149d3c'/>
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<content type='text'>
fix ctrl-a for some cases, mentioned in #1704
fix toggling visibility not updating, fixes #1923
</content>
</entry>
<entry>
<title>fixed latin separation in label, broke it? for cjk</title>
<updated>2015-05-20T01:26:25Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-20T01:26:25Z</published>
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<id>urn:sha1:9f686563d042681eade41254a5f2f10cb0045347</id>
<content type='text'>
changed non-separatable character detection so latin works properly.
This is probably incorrect. If you speak chinese, korean or japanese,
please help me fix it.  closes #1935
</content>
</entry>
<entry>
<title>more fixes</title>
<updated>2015-05-20T00:36:35Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-20T00:36:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=221443c5a2d174e52d391d15d5f1c6b5c9496d57'/>
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<content type='text'>
-only refuse to load an older file if version major is different, fixes
#1944
-fix drive letter default value, fixes #1939
</content>
</entry>
<entry>
<title>fix a crash situation when starting a thread and other small fixes</title>
<updated>2015-05-18T15:45:53Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-18T15:45:53Z</published>
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<entry>
<title>-Rename unexisting by nonexistant, closes #1940</title>
<updated>2015-05-18T13:20:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-18T13:20:54Z</published>
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<id>urn:sha1:e323cc050564fdb1b5cf81793d173cbd9483f55a</id>
<content type='text'>
-Added function to retrieve list of actions fron InputMap
</content>
</entry>
<entry>
<title>small description improvement</title>
<updated>2015-05-17T20:19:12Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-17T20:19:12Z</published>
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<id>urn:sha1:12bd89a39cbd000b6e78ecf3d45838580926ff8a</id>
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<entry>
<title>added a built-in scene changer API, closes #1928</title>
<updated>2015-05-17T19:33:35Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-17T19:33:35Z</published>
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</entry>
<entry>
<title>-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843</title>
<updated>2015-05-12T11:17:09Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-12T11:17:09Z</published>
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<id>urn:sha1:3936ed882c6f39c74a3b124a95d5adc5e61ab3c5</id>
<content type='text'>
-Added get_viewport().get_mouse_pos() to replace Input.get_mouse_pos(), closes #1838
</content>
</entry>
<entry>
<title>-compatibility option for physicsbody layers, fixes #1842</title>
<updated>2015-05-10T18:58:08Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-10T18:58:08Z</published>
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