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<title>godot.git/scene, branch 1.1-rc2</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene?h=1.1-rc2</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene?h=1.1-rc2'/>
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<updated>2015-05-05T03:37:06Z</updated>
<entry>
<title>avoid crash on some cases of richtextlabel fill, but odd behavior persists, #1803</title>
<updated>2015-05-05T03:37:06Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-05T03:37:06Z</published>
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<content type='text'>
</content>
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<entry>
<title>Merge pull request #1814 from sanikoyes/Pr-Tween-fix</title>
<updated>2015-05-05T03:19:22Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-05T03:19:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9b03ea903e17d133a1122aeee5ab54e22ab16110'/>
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<content type='text'>
Pr-Tween-fix</content>
</entry>
<entry>
<title>fix crash in editor when using alt+arrows to indent, thanks adolson and romulox_x</title>
<updated>2015-05-05T03:17:22Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-05T03:17:22Z</published>
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<id>urn:sha1:74b0e0c296ac438df2f0826482310e788d0ba898</id>
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</content>
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<entry>
<title>Spine: add feature to insert/remove interpolates while updating</title>
<updated>2015-05-05T03:12:17Z</updated>
<author>
<name>sanikoyes</name>
</author>
<published>2015-05-05T03:12:17Z</published>
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<id>urn:sha1:6d0914dfc5d439701d93e42da26d4be95f6eda80</id>
<content type='text'>
</content>
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<entry>
<title>Merge pull request #1804 from ricpelo/ricpelo-patch-2</title>
<updated>2015-05-05T00:49:12Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-05T00:49:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=dce8a6c251d4da24d70cab6033753895716bc998'/>
<id>urn:sha1:dce8a6c251d4da24d70cab6033753895716bc998</id>
<content type='text'>
Wrong use of | instead of ||</content>
</entry>
<entry>
<title>Merge branch 'master' of https://github.com/okamstudio/godot</title>
<updated>2015-05-04T21:32:18Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-04T21:32:18Z</published>
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<id>urn:sha1:a6e6c5b8787d8218762f8a52ed99ef4248248c94</id>
<content type='text'>
</content>
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<entry>
<title>-More strict argument type-checking, will make many bugs visible, fixes #1809</title>
<updated>2015-05-04T21:30:57Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-04T21:30:57Z</published>
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<id>urn:sha1:2d396fb71070f282b6858cb77efac1c948b6b4a9</id>
<content type='text'>
-added NOTIFICATION_INSTANCED
</content>
</entry>
<entry>
<title>fix font import path on windows, closes #1675</title>
<updated>2015-05-04T18:06:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-04T18:06:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2a02d3f96f8fa3ed844a9abf58c0bf4d8023ebcc'/>
<id>urn:sha1:2a02d3f96f8fa3ed844a9abf58c0bf4d8023ebcc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Wrong use of | instead of ||</title>
<updated>2015-05-04T17:54:17Z</updated>
<author>
<name>Ricardo Pérez</name>
</author>
<published>2015-05-04T17:54:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f3542ff8381fe7e67f39ff004d98c5b40f331fed'/>
<id>urn:sha1:f3542ff8381fe7e67f39ff004d98c5b40f331fed</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fixes #1775</title>
<updated>2015-05-04T13:53:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-04T13:53:54Z</published>
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