<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/scene/resources, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/resources?h=2.0-beta</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/resources?h=2.0-beta'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-25T09:58:50Z</updated>
<entry>
<title>Merge pull request #3440 from TheHX/issue-2946</title>
<updated>2016-01-25T09:58:50Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-25T09:58:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6ceb1c3a9f83234e0703fba1ecb42f09e705a02e'/>
<id>urn:sha1:6ceb1c3a9f83234e0703fba1ecb42f09e705a02e</id>
<content type='text'>
Fixed small inconsistencies with the text format</content>
</entry>
<entry>
<title>Merge pull request #3434 from TheHX/pr-tscn-dependency</title>
<updated>2016-01-24T23:07:23Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-24T23:07:23Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=75537c661f5b34f4ac6ba478716449c16e953c3b'/>
<id>urn:sha1:75537c661f5b34f4ac6ba478716449c16e953c3b</id>
<content type='text'>
Fix .tscn not raising dependency error</content>
</entry>
<entry>
<title>Fix .tscn not raising dependency error</title>
<updated>2016-01-24T22:05:32Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-01-24T22:05:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1cfe20562d732ba33a4f6aee40a2d39237395ab5'/>
<id>urn:sha1:1cfe20562d732ba33a4f6aee40a2d39237395ab5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed small inconsistencies with the text format</title>
<updated>2016-01-24T21:38:37Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-01-24T21:38:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=41ae83e41562213a8cd53643f124a13731a098ad'/>
<id>urn:sha1:41ae83e41562213a8cd53643f124a13731a098ad</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix .tscn format not loading groups</title>
<updated>2016-01-24T13:32:46Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-01-24T13:32:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2493cb1e26ba9a0a85ae46a81a054dabd9f68e57'/>
<id>urn:sha1:2493cb1e26ba9a0a85ae46a81a054dabd9f68e57</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Some changes to how scenes and scripts are overriden in scene instance and inheritance</title>
<updated>2016-01-24T00:42:15Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-24T00:42:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a74138a0dc5862d2c26eb78a141ba3c3f9d01c6d'/>
<id>urn:sha1:a74138a0dc5862d2c26eb78a141ba3c3f9d01c6d</id>
<content type='text'>
-Fixes #3127 and also properly fixes #2958
</content>
</entry>
<entry>
<title>-Added ability to remap dependencies in tscn (forgot to do it..), fixes #3368</title>
<updated>2016-01-23T17:09:55Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-23T17:09:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0c6ffcf7b01a5a433a8e41b36203e005b9829d6c'/>
<id>urn:sha1:0c6ffcf7b01a5a433a8e41b36203e005b9829d6c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Ability to retrieve state data from PackedScene, closes #3413</title>
<updated>2016-01-23T15:01:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-23T15:01:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d59733bd676c9e3de4b39decd398fb743161f21e'/>
<id>urn:sha1:d59733bd676c9e3de4b39decd398fb743161f21e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add presets.</title>
<updated>2016-01-15T20:23:19Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2015-12-24T02:17:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ad2387f0be9552976f209d418bf8e99805f547ce'/>
<id>urn:sha1:ad2387f0be9552976f209d418bf8e99805f547ce</id>
<content type='text'>
Also fix some bugs.

Fix a crash and a minor bug
</content>
</entry>
<entry>
<title>Move shaders to default theme and add shader_override related methods to Control class</title>
<updated>2016-01-15T20:23:19Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2015-12-20T21:21:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1f3d6824c8db30cd5636aaa3978a953bedff4ed8'/>
<id>urn:sha1:1f3d6824c8db30cd5636aaa3978a953bedff4ed8</id>
<content type='text'>
</content>
</entry>
</feed>
