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<title>godot.git/scene/resources/theme.cpp, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/resources/theme.cpp?h=2.1.1-stable</id>
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<updated>2016-07-18T19:41:59Z</updated>
<entry>
<title>properly fixed notificaitons for theme changed, closes #5774</title>
<updated>2016-07-18T19:41:59Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-18T19:41:28Z</published>
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<id>urn:sha1:f10bd217a26487f097bc4609c02302126d36ae41</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Keep track of when fonts change, so theme or controls that use fonts as overrides get properly updated.</title>
<updated>2016-06-17T19:01:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-17T19:00:27Z</published>
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<id>urn:sha1:55b83157e70a34a933a2a73f14a0052a832d0287</id>
<content type='text'>
closes #4622 , probably closes many other issues too
</content>
</entry>
<entry>
<title>-added missing .inc files</title>
<updated>2016-06-17T04:13:23Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-17T04:13:23Z</published>
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<id>urn:sha1:f0d9245ecf981dada4595da0e525cc95a0caf785</id>
<content type='text'>
-Made it possible to change the editor theme
-Added two options to theme editor plugin to create empty template themes and editor themes
-Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
</content>
</entry>
<entry>
<title>Fixed ancient bug that prevented proper theme editing, closes #4924</title>
<updated>2016-06-12T18:31:38Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-12T18:31:38Z</published>
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<id>urn:sha1:c1056a9bfb723d053c3bec9d9f8d84ecdc5e93f9</id>
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</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-05-21T13:29:25Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-05-21T13:29:25Z</published>
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<id>urn:sha1:33403d91f77f1f34b19bff763391500bc9c2616c</id>
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</entry>
<entry>
<title>Adds a remove class item option in the theme editor.</title>
<updated>2016-04-21T01:58:53Z</updated>
<author>
<name>Aren Villanueva</name>
</author>
<published>2016-04-21T01:58:53Z</published>
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<id>urn:sha1:d75856146cccd9547eb41ce64bca95cd71f6fb66</id>
<content type='text'>
I've also added a get_stylebox_types helper function to the theme class in order to figure out exactly what types are available to a theme.
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-03-08T23:00:52Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
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<id>urn:sha1:4a4f2479146aa33e235ed57cde311efda68d3c8f</id>
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</content>
</entry>
<entry>
<title>Move shaders to default theme and add shader_override related methods to Control class</title>
<updated>2016-01-15T20:23:19Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2015-12-20T21:21:53Z</published>
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<id>urn:sha1:1f3d6824c8db30cd5636aaa3978a953bedff4ed8</id>
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</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
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</content>
</entry>
<entry>
<title>Add missing argument names in GDScript bindings</title>
<updated>2015-12-28T01:13:05Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-12-28T01:13:05Z</published>
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<id>urn:sha1:d4993b74fc715d294ca0a77b335db3782d4bdcd6</id>
<content type='text'>
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
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</entry>
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