<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/scene/resources/style_box.cpp, branch 3.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/resources/style_box.cpp?h=3.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/resources/style_box.cpp?h=3.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-02-22T11:17:06Z</updated>
<entry>
<title>Fix typos with codespell</title>
<updated>2018-02-22T11:17:06Z</updated>
<author>
<name>luz.paz</name>
</author>
<published>2018-02-21T16:30:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=751806b5c7c2b63c47d228664c3425b6f3fdb5ac'/>
<id>urn:sha1:751806b5c7c2b63c47d228664c3425b6f3fdb5ac</id>
<content type='text'>
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```

(cherry picked from commit 612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5)
</content>
</entry>
<entry>
<title>attemp to fix #15870</title>
<updated>2018-02-04T18:59:34Z</updated>
<author>
<name>Mariano Suligoy</name>
</author>
<published>2018-01-21T15:31:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=77cc0a023b82dccacee27f67e8df14df91c1f3b7'/>
<id>urn:sha1:77cc0a023b82dccacee27f67e8df14df91c1f3b7</id>
<content type='text'>
(cherry picked from commit 517ff5c8d71884a09114191ac79bf8c990f391ca)
</content>
</entry>
<entry>
<title>Bind many more properties to scripts</title>
<updated>2018-01-11T22:58:14Z</updated>
<author>
<name>Bojidar Marinov</name>
</author>
<published>2018-01-11T22:35:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9b8e8b2220b4e2bac3310262d3d1cd7a8eb3b0a5'/>
<id>urn:sha1:9b8e8b2220b4e2bac3310262d3d1cd7a8eb3b0a5</id>
<content type='text'>
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>[DOCS] Fix a few typos.</title>
<updated>2017-10-14T10:45:49Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-14T10:45:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4c716f362378c18db05dc5c09f878d2aa3c7dd98'/>
<id>urn:sha1:4c716f362378c18db05dc5c09f878d2aa3c7dd98</id>
<content type='text'>
</content>
</entry>
<entry>
<title>unified draw_center naming for (9patch,StyleBoxes)</title>
<updated>2017-08-31T13:25:24Z</updated>
<author>
<name>toger5</name>
</author>
<published>2017-08-31T13:11:10Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2aa735757a31d4ae02ed72f76dedc98a851c3f7d'/>
<id>urn:sha1:2aa735757a31d4ae02ed72f76dedc98a851c3f7d</id>
<content type='text'>
 - filled -&gt; draw_center
 - is_draw_center -&gt; is_draw_center_enabled
 - get_draw_center -&gt; is_draw_center_enabled
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixed crash styleBoxTexture binding issue</title>
<updated>2017-08-22T20:11:41Z</updated>
<author>
<name>toger5</name>
</author>
<published>2017-08-22T20:11:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=aff293a2fdd85c9dd1517885e10495f15cc05ee0'/>
<id>urn:sha1:aff293a2fdd85c9dd1517885e10495f15cc05ee0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #10519 from toger5/remove_addition_border</title>
<updated>2017-08-22T06:10:15Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-22T06:10:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4fc0a2d776cc26a0b372af4c345ccc0f44e47105'/>
<id>urn:sha1:4fc0a2d776cc26a0b372af4c345ccc0f44e47105</id>
<content type='text'>
Remove addition border</content>
</entry>
</feed>
