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<title>godot.git/scene/resources/packed_scene.cpp, branch 2.0.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/resources/packed_scene.cpp?h=2.0.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/resources/packed_scene.cpp?h=2.0.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-07-08T16:52:17Z</updated>
<entry>
<title>Make both signals be ordered and samplelibrary items too, fixes scenes changing for git, closes #5289</title>
<updated>2016-07-08T16:52:17Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-30T21:43:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=801db4c7086240b64b2f16d8bbd5b5e259ba2f1e'/>
<id>urn:sha1:801db4c7086240b64b2f16d8bbd5b5e259ba2f1e</id>
<content type='text'>
(cherry picked from commit b391306828294bc28675e135e7c2232ac6b8305a)
</content>
</entry>
<entry>
<title>Fixed bug in instance state ordering, closes #3904</title>
<updated>2016-07-08T16:39:23Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-28T12:47:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a2103bac7caf0f60495ccce8e499cccdd2cfbb94'/>
<id>urn:sha1:a2103bac7caf0f60495ccce8e499cccdd2cfbb94</id>
<content type='text'>
(cherry picked from commit 8e1c0f287db96f73c8715ac1fa387b430f3758ca)
</content>
</entry>
<entry>
<title>Fix error storing path for children of instanced nodes in .tscn, fixes #4320 fixes #4579 fixes #4580</title>
<updated>2016-06-24T23:41:59Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-20T20:09:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b457b8ac89c66f6ee7c01d988e9ac34aa0f0e74a'/>
<id>urn:sha1:b457b8ac89c66f6ee7c01d988e9ac34aa0f0e74a</id>
<content type='text'>
(cherry picked from commit 6bdd17f07c37db678f1d4e915cf121ad085096d4)
</content>
</entry>
<entry>
<title>resolve numerical error when comparing instancing an inheritance to avoid saving changed properties when they didn't, closes 4759</title>
<updated>2016-06-24T23:22:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-12T22:33:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b075525e84173c06e05fb944d199cee1ea61bfd4'/>
<id>urn:sha1:b075525e84173c06e05fb944d199cee1ea61bfd4</id>
<content type='text'>
(cherry picked from commit f0abda999e179faf1577026d0369062349cb4897)
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-04-02T20:03:48Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=424a1046664eb1dc8138ccb886ba1c1967c3caa4'/>
<id>urn:sha1:424a1046664eb1dc8138ccb886ba1c1967c3caa4</id>
<content type='text'>
(cherry picked from commit 4a4f2479146aa33e235ed57cde311efda68d3c8f)
</content>
</entry>
<entry>
<title>Add support for placeholders in tscn, which was missing. Closes #3652</title>
<updated>2016-02-21T14:18:31Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-21T14:17:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b91b89cf60c31ec15c7f4f2ee51cc51e0e11c4ee'/>
<id>urn:sha1:b91b89cf60c31ec15c7f4f2ee51cc51e0e11c4ee</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Added missing functions to the doc, fixes #3583</title>
<updated>2016-02-09T19:58:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-09T19:58:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=61f03c98c867d177b9ee4a528fdae4ed4f2512b2'/>
<id>urn:sha1:61f03c98c867d177b9ee4a528fdae4ed4f2512b2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Allow renaming root node of inherited scene</title>
<updated>2016-02-09T19:30:50Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-09T19:30:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=595de75641e0fae1f4e6924530da7a3308371a07'/>
<id>urn:sha1:595de75641e0fae1f4e6924530da7a3308371a07</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Some changes to how scenes and scripts are overriden in scene instance and inheritance</title>
<updated>2016-01-24T00:42:15Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-24T00:42:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a74138a0dc5862d2c26eb78a141ba3c3f9d01c6d'/>
<id>urn:sha1:a74138a0dc5862d2c26eb78a141ba3c3f9d01c6d</id>
<content type='text'>
-Fixes #3127 and also properly fixes #2958
</content>
</entry>
<entry>
<title>-Ability to retrieve state data from PackedScene, closes #3413</title>
<updated>2016-01-23T15:01:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-23T15:01:42Z</published>
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<id>urn:sha1:d59733bd676c9e3de4b39decd398fb743161f21e</id>
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</content>
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