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<title>godot.git/scene/resources/font.cpp, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/resources/font.cpp?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/resources/font.cpp?h=2.1.1-stable'/>
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<updated>2016-07-18T13:00:26Z</updated>
<entry>
<title>Add a function to notify font users that the font changed. Closes #5774</title>
<updated>2016-07-18T13:00:26Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-18T12:59:31Z</published>
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<id>urn:sha1:254d79a560781e9f86debcc63ef6726cfd81ac80</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.</title>
<updated>2016-06-23T02:13:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-23T02:12:20Z</published>
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<id>urn:sha1:d6225b1e0004c57cc50452ddb5d512fd6556a523</id>
<content type='text'>
Disabled by default.
</content>
</entry>
<entry>
<title>move Font to BitmapFont</title>
<updated>2016-04-29T01:21:36Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-04-29T01:21:18Z</published>
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<id>urn:sha1:0fa588a8301b50cff5975f6c9fe8dd7969f59f16</id>
<content type='text'>
so we can add DynamicFont later..
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-03-08T23:00:52Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
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<id>urn:sha1:4a4f2479146aa33e235ed57cde311efda68d3c8f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing argument names in GDScript bindings</title>
<updated>2015-12-28T01:13:05Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-12-28T01:13:05Z</published>
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<id>urn:sha1:d4993b74fc715d294ca0a77b335db3782d4bdcd6</id>
<content type='text'>
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
</content>
</entry>
<entry>
<title>added fallbacks proprty to fonts</title>
<updated>2015-12-11T02:02:40Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-11T02:02:40Z</published>
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<id>urn:sha1:46497c450854d0dfee60d8b64e141a303f4e99b3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add bind method for create_from_fnt (load fnt made by BMFont)</title>
<updated>2015-06-09T17:25:34Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2015-06-09T17:25:34Z</published>
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<id>urn:sha1:9bee9e7498c701f7dfbb0f68b69272143216693f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add bind method for create_from_fnt (load fnt made by BMFont)</title>
<updated>2015-06-09T17:23:47Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2015-06-09T17:23:47Z</published>
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<id>urn:sha1:5ffa3f4ff01352fe047cffeddc8681e71af264fc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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