<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/scene/resources/default_theme, branch 3.0.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/resources/default_theme?h=3.0.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/resources/default_theme?h=3.0.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-04-28T20:16:25Z</updated>
<entry>
<title>Add radio-button-looking entries to PopupMenu</title>
<updated>2018-04-28T20:16:25Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2018-03-23T20:55:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a525ea128dc9aa4574b7b219d4043286e6c6c6e2'/>
<id>urn:sha1:a525ea128dc9aa4574b7b219d4043286e6c6c6e2</id>
<content type='text'>
They work exactly the same as current checkbox-decorated items, but in order to preserve compatibility, separate methods are used, like `add_radio_check_item()`. The other option would have been to add a new parameter at the end of `add_check_item()` and the like, but that would have forced callers to provide the defaults manually.

`is_item_checkable()`, `is_item_checked()` and `set_item_checked()` are used regardless the item is set to look as check box or radio button.

Keeping check in the name adds an additional clue about these facts.

Closes #13055.

(cherry picked from commit ab3b1d9f3ed5c8a4dda885d84ed5949b0146639d)
</content>
</entry>
<entry>
<title>Merge pull request #15186 from GodotExplorer/default-theme</title>
<updated>2018-01-04T13:50:15Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T13:50:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=dc2cc6bc2b2c5ca770675267bff98f434566866b'/>
<id>urn:sha1:dc2cc6bc2b2c5ca770675267bff98f434566866b</id>
<content type='text'>
Fix errors with custom theme and custom font in project settings.</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Fix errors with custom default theme and custom fonts.</title>
<updated>2017-12-30T09:30:37Z</updated>
<author>
<name>geequlim</name>
</author>
<published>2017-12-30T08:11:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd0a9f4bd607a324eb2220502a506abad5f33c10'/>
<id>urn:sha1:bd0a9f4bd607a324eb2220502a506abad5f33c10</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix CheckBox minimum size</title>
<updated>2017-12-11T06:37:29Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-12-11T06:37:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2afa2bc389ca5371ec4f659041ac4097f23fbac7'/>
<id>urn:sha1:2afa2bc389ca5371ec4f659041ac4097f23fbac7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix CheckButton minimum size</title>
<updated>2017-12-11T05:52:32Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-12-11T05:03:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3c04d7798c7d7e510f8dadf5b305b534c0bce452'/>
<id>urn:sha1:3c04d7798c7d7e510f8dadf5b305b534c0bce452</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Changed current line draw order and added code folding color</title>
<updated>2017-12-07T19:17:43Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2017-12-04T21:48:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=48ad133cf9e41f6f4517b7865b9f377ac524eca1'/>
<id>urn:sha1:48ad133cf9e41f6f4517b7865b9f377ac524eca1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #13409 from YeldhamDev/textedit_disabled</title>
<updated>2017-12-06T22:42:54Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-06T22:42:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7b557a4e1fff386639dc8ae040bf86144ad371b6'/>
<id>urn:sha1:7b557a4e1fff386639dc8ae040bf86144ad371b6</id>
<content type='text'>
Add disabled theme to TextEdit</content>
</entry>
<entry>
<title>Fix missing stylebox for LinkButton's hover states</title>
<updated>2017-12-06T19:36:44Z</updated>
<author>
<name>Waldson Patrício</name>
</author>
<published>2017-12-06T19:36:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=62b0799ba02acd8a025237eccf3c975d1dfbecab'/>
<id>urn:sha1:62b0799ba02acd8a025237eccf3c975d1dfbecab</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed FileDialog's "parent folder" button not having a texture.</title>
<updated>2017-12-02T06:30:20Z</updated>
<author>
<name>Michael Alexsander Silva Dias</name>
</author>
<published>2017-12-02T03:21:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6b07e8c6241d71040ec423056147922170ba76d9'/>
<id>urn:sha1:6b07e8c6241d71040ec423056147922170ba76d9</id>
<content type='text'>
</content>
</entry>
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