<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/scene/resources/default_theme/theme_data.h, branch 3.0.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/resources/default_theme/theme_data.h?h=3.0.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/resources/default_theme/theme_data.h?h=3.0.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-12-06T22:42:54Z</updated>
<entry>
<title>Merge pull request #13409 from YeldhamDev/textedit_disabled</title>
<updated>2017-12-06T22:42:54Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-06T22:42:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7b557a4e1fff386639dc8ae040bf86144ad371b6'/>
<id>urn:sha1:7b557a4e1fff386639dc8ae040bf86144ad371b6</id>
<content type='text'>
Add disabled theme to TextEdit</content>
</entry>
<entry>
<title>Fixed FileDialog's "parent folder" button not having a texture.</title>
<updated>2017-12-02T06:30:20Z</updated>
<author>
<name>Michael Alexsander Silva Dias</name>
</author>
<published>2017-12-02T03:21:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6b07e8c6241d71040ec423056147922170ba76d9'/>
<id>urn:sha1:6b07e8c6241d71040ec423056147922170ba76d9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add disabled theme to TextEdit.</title>
<updated>2017-12-01T03:32:26Z</updated>
<author>
<name>Michael Alexsander Silva Dias</name>
</author>
<published>2017-11-30T03:53:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2773c12156565e5b0382444f647abc3a6dc1b3f0'/>
<id>urn:sha1:2773c12156565e5b0382444f647abc3a6dc1b3f0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Several visual improvements.</title>
<updated>2017-09-28T20:00:43Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-09-27T19:44:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=15986ea34322529637957d35ac66ad47ff936234'/>
<id>urn:sha1:15986ea34322529637957d35ac66ad47ff936234</id>
<content type='text'>
Added proper label sizing
Improved text editor status bar
Fixed some issues with ItemList and also some style fixes
Added background to color picker samples (the mrcdk fix)
Fixed slider ticks.
Added VS breakpoint and error styleboxes.
</content>
</entry>
<entry>
<title>Add some options and reorganize the 2D editor menus. Makes available forced snapping.</title>
<updated>2017-09-18T21:20:18Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-09-17T20:52:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b5f29fe073badc772d119ef1807dff5ed26c6b93'/>
<id>urn:sha1:b5f29fe073badc772d119ef1807dff5ed26c6b93</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Scroll bars now look different on press</title>
<updated>2017-08-12T21:46:26Z</updated>
<author>
<name>kbake</name>
</author>
<published>2017-08-12T18:59:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a72d17cf117e1783461fde5d2e2e68059449859f'/>
<id>urn:sha1:a72d17cf117e1783461fde5d2e2e68059449859f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Slider: add set/is_editable</title>
<updated>2017-07-10T19:48:55Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-07-10T10:58:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0c66078bcb49a4d7696bd4a2374f201e17c7d8f0'/>
<id>urn:sha1:0c66078bcb49a4d7696bd4a2374f201e17c7d8f0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>New customizable editor theme</title>
<updated>2017-05-09T08:46:54Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-05-02T20:13:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bb8129304791e8cde23694168b9e121b71161e96'/>
<id>urn:sha1:bb8129304791e8cde23694168b9e121b71161e96</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Revert "Add new editor and default theme (WIP)"</title>
<updated>2017-05-02T21:19:15Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-05-02T21:02:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=17e8e343fb900c3b308b3a6cb8611a16b476e71e'/>
<id>urn:sha1:17e8e343fb900c3b308b3a6cb8611a16b476e71e</id>
<content type='text'>
This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
</content>
</entry>
<entry>
<title>Fix theme_data.h formatting via make_header.py</title>
<updated>2017-04-27T06:58:11Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-27T06:57:43Z</published>
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<id>urn:sha1:5f15f03d38ed712d33f41ceb5bc812acf818a184</id>
<content type='text'>
Should make clang-format happy.
</content>
</entry>
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