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<title>godot.git/scene/resources/default_theme/graph_node_comment.png, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
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<updated>2017-05-02T21:19:15Z</updated>
<entry>
<title>Revert "Add new editor and default theme (WIP)"</title>
<updated>2017-05-02T21:19:15Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-05-02T21:02:06Z</published>
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<id>urn:sha1:17e8e343fb900c3b308b3a6cb8611a16b476e71e</id>
<content type='text'>
This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
</content>
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<entry>
<title>Add new editor and default theme (WIP)</title>
<updated>2017-04-27T06:04:57Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-01-23T04:40:43Z</published>
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<id>urn:sha1:f045efe007cffb87238ee519b7f33d710814ded7</id>
<content type='text'>
</content>
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<entry>
<title>More visual script work</title>
<updated>2016-08-25T20:45:20Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-08-25T20:45:20Z</published>
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<id>urn:sha1:9c6175db11ff72603ae58789a462b33ec1e910f8</id>
<content type='text'>
-Block switches to 2d/3d editor if editing visual script
-Added cast node in flow control
-Added ability to do RPC in visual script
-Comment nodes
-Fix bug with inverted cable in connecting backwards
-Copy and paste nodes, including from different scripts
</content>
</entry>
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