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<title>godot.git/scene/resources/default_theme/graph_node.png, branch 2.1.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/resources/default_theme/graph_node.png?h=2.1.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/resources/default_theme/graph_node.png?h=2.1.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-06-22T19:13:29Z</updated>
<entry>
<title>Fixed iCCp chunk in pngs</title>
<updated>2016-06-22T19:13:29Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2016-06-22T18:44:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0ab05b09e4a950783c9bd95e65fdcee6b39dcc67'/>
<id>urn:sha1:0ab05b09e4a950783c9bd95e65fdcee6b39dcc67</id>
<content type='text'>
neccesary for libpng 1.6.27 to work silently
</content>
</entry>
<entry>
<title>-ability to set default textures in shader (needed for visual shader editing)</title>
<updated>2014-12-21T14:42:44Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-21T14:42:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f7f197c40941ffaf03fcddeb20536dec8074ca00'/>
<id>urn:sha1:f7f197c40941ffaf03fcddeb20536dec8074ca00</id>
<content type='text'>
-work in progress new graph system (will replace current one)
-crash fix in s3m loader (out of bounds acess)
-fixed vbox overriding of separation (fixes empty line between section tabs)
</content>
</entry>
<entry>
<title>WIP work on graph nodes and editing</title>
<updated>2014-12-20T15:32:14Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-20T15:32:14Z</published>
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</content>
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