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<title>godot.git/scene/main, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/main?h=2.0-beta</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/main?h=2.0-beta'/>
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<updated>2016-01-25T13:39:55Z</updated>
<entry>
<title>-Fix input bug on window ordering due to foretting to sort root items</title>
<updated>2016-01-25T13:39:55Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-25T13:39:55Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>-Changed how popups work in Viewport to make them a lot less invasive to the scene tree</title>
<updated>2016-01-25T13:30:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-25T13:30:03Z</published>
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</content>
</entry>
<entry>
<title>-make sure instance placeholder works with duplicate(), fixes #3378</title>
<updated>2016-01-22T22:36:40Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-22T22:36:40Z</published>
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</content>
</entry>
<entry>
<title>-Fix viewport converting the scren in grayness, fixes #3406</title>
<updated>2016-01-22T21:54:43Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-22T21:54:43Z</published>
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</content>
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<entry>
<title>Merge pull request #3390 from Hinsbart/duplicate_fix</title>
<updated>2016-01-20T06:25:34Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-20T06:25:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a6b7e8c24e13c96d225576ed41a1b87b6eda0bf6'/>
<id>urn:sha1:a6b7e8c24e13c96d225576ed41a1b87b6eda0bf6</id>
<content type='text'>
duplicate groups and signals</content>
</entry>
<entry>
<title>-Some fixes to drag and drop and canvas offset for GUI that were introduced after rewrite</title>
<updated>2016-01-19T23:28:20Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-19T23:27:27Z</published>
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</content>
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<entry>
<title>duplicate groups and signals</title>
<updated>2016-01-19T23:08:04Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-01-19T23:08:04Z</published>
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<id>urn:sha1:4c753f60b16e3cd536818557ee0798357d7bed48</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix build with tools=no</title>
<updated>2016-01-19T09:45:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-19T09:45:12Z</published>
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<content type='text'>
Fixes #3384.</content>
</entry>
<entry>
<title>-fixed bug related to mouse cursor changes, fixes #3366</title>
<updated>2016-01-18T22:49:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-18T22:49:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d1bb868a193d33896df12d289341391ef6d4e8f3'/>
<id>urn:sha1:d1bb868a193d33896df12d289341391ef6d4e8f3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Moved all the "root" input handling for GUI from individual Controls to Viewport.</title>
<updated>2016-01-17T01:41:10Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-17T01:41:10Z</published>
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<id>urn:sha1:72fcb8a35beab251d01864bc67da3e3a8e75aed6</id>
<content type='text'>
-Should fix several reported bugs when controls don't have a common parent

This may have added new bugs, so please report if so!
</content>
</entry>
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