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<title>godot.git/scene/gui, branch feature/gridmap-used-cells</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui?h=feature%2Fgridmap-used-cells</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui?h=feature%2Fgridmap-used-cells'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-09-30T10:43:49Z</updated>
<entry>
<title>Merge pull request #11684 from toger5/tab_container_menu_button_center</title>
<updated>2017-09-30T10:43:49Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-09-30T10:43:49Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=670e443046b8444de4813178ca23aeb785e66b0e'/>
<id>urn:sha1:670e443046b8444de4813178ca23aeb785e66b0e</id>
<content type='text'>
Vertical alignement (TabContainer menu button)</content>
</entry>
<entry>
<title>fixed coustom bg weired offset for code editor</title>
<updated>2017-09-29T15:00:17Z</updated>
<author>
<name>toger5</name>
</author>
<published>2017-09-29T14:59:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8c087e046d393a2fb5dd1d458139acc78431807d'/>
<id>urn:sha1:8c087e046d393a2fb5dd1d458139acc78431807d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Vertical alignement (TabContainer menu button)</title>
<updated>2017-09-29T11:23:11Z</updated>
<author>
<name>toger5</name>
</author>
<published>2017-09-29T11:23:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=814c50106bd080220331c38d0a81c35164fd648f'/>
<id>urn:sha1:814c50106bd080220331c38d0a81c35164fd648f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #11617 from groud/fix_bad_display</title>
<updated>2017-09-27T20:15:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-27T20:15:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=da144fed4c49133a93b3b83cfc665352c0af351a'/>
<id>urn:sha1:da144fed4c49133a93b3b83cfc665352c0af351a</id>
<content type='text'>
Fixes bad display</content>
</entry>
<entry>
<title>Fix toggle mode of BaseButton.</title>
<updated>2017-09-27T00:10:44Z</updated>
<author>
<name>Ferenc Arn</name>
</author>
<published>2017-09-26T23:40:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9c516d8383d0cc7b1372dfe8450453bbd6cca034'/>
<id>urn:sha1:9c516d8383d0cc7b1372dfe8450453bbd6cca034</id>
<content type='text'>
..which got broken with #11480.
</content>
</entry>
<entry>
<title>Fixes set_anchors_and_margins_preset()</title>
<updated>2017-09-26T22:38:41Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-09-26T22:31:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd8a5fba30510558ce34f6a863567d668524f5b3'/>
<id>urn:sha1:bd8a5fba30510558ce34f6a863567d668524f5b3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove unecessary anchors&amp;margins set causing bad display (sons of containers)</title>
<updated>2017-09-26T22:38:28Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-09-26T16:56:52Z</published>
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<id>urn:sha1:6f185cc9f7d8f9880dec01be86cf129dd0a38b84</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix crash when scene has LineEdit and run from editor</title>
<updated>2017-09-26T07:19:02Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-09-26T07:19:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c5f071705309596dafe3352302e9e416f3e09760'/>
<id>urn:sha1:c5f071705309596dafe3352302e9e416f3e09760</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #11424 from groud/control_node_presets</title>
<updated>2017-09-25T22:11:46Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-25T22:11:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f577efd47ed2f0aa801155756e4ba5d5ea2d5f2b'/>
<id>urn:sha1:f577efd47ed2f0aa801155756e4ba5d5ea2d5f2b</id>
<content type='text'>
Implements set_margins_preset(...)</content>
</entry>
<entry>
<title>Merge pull request #11541 from Paulb23/tree_arrow_goto_parent</title>
<updated>2017-09-25T21:16:06Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-25T21:16:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=938681724f80ef6ae5c1e0bc64b479bae7fdda5c'/>
<id>urn:sha1:938681724f80ef6ae5c1e0bc64b479bae7fdda5c</id>
<content type='text'>
Goto to parent on left arrow in tree with single column

[ci skip]</content>
</entry>
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