<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/scene/gui, branch 2.1.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui?h=2.1.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui?h=2.1.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-08-27T12:11:45Z</updated>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:11:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:11:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9d598833d2e284b57458ade9d27b9433588339ef'/>
<id>urn:sha1:9d598833d2e284b57458ade9d27b9433588339ef</id>
<content type='text'>
</content>
</entry>
<entry>
<title>TextEdit: Copy whole line if not having selection.</title>
<updated>2017-08-27T10:58:25Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-08-22T17:59:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f9ad5c3c4f814845d36a9f0a3a3cd1d7145b181f'/>
<id>urn:sha1:f9ad5c3c4f814845d36a9f0a3a3cd1d7145b181f</id>
<content type='text'>
The functionality was already there but hidden behind a bogus return statement.
Fixes #10485

(cherry picked from commit 5d25f6397f74a4a2f91d999196b31e1a878c2507)
</content>
</entry>
<entry>
<title>Fixed not being able to scroll to eof</title>
<updated>2017-08-27T10:48:33Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2017-08-20T13:07:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=802fab11e4d63851ed36fc4e2a54a000c3c4ee18'/>
<id>urn:sha1:802fab11e4d63851ed36fc4e2a54a000c3c4ee18</id>
<content type='text'>
(cherry picked from commit a0457341fc0b9e6758423de8df4a75f8e36ea90a)
</content>
</entry>
<entry>
<title>TextEdit: Fix line padding.</title>
<updated>2017-08-27T10:40:27Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-08-18T20:11:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e41b44747cc62783436304911906e12d59cc6c78'/>
<id>urn:sha1:e41b44747cc62783436304911906e12d59cc6c78</id>
<content type='text'>
off-by-one error in the line count calculation.

Fixes #10411

(cherry picked from commit 58b2f441a70493ed561a017328b0ae079639413f)
</content>
</entry>
<entry>
<title>TextEdit: Moving between words now works across lines.</title>
<updated>2017-08-27T10:36:33Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-08-18T18:53:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2ab7a6feb014c566c10f40d295e0691f7ad189bd'/>
<id>urn:sha1:2ab7a6feb014c566c10f40d295e0691f7ad189bd</id>
<content type='text'>
Fixes #10403

(cherry picked from commit 3f2d806b02b222b8678783541523d6d3417fee25)
</content>
</entry>
<entry>
<title>'tab_changed' signal after using 'set_current_tab'</title>
<updated>2017-08-13T16:03:02Z</updated>
<author>
<name>Jakub Grzesik</name>
</author>
<published>2017-08-05T15:56:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9e57957f78f66717703611f27d8a3cc5752436b9'/>
<id>urn:sha1:9e57957f78f66717703611f27d8a3cc5752436b9</id>
<content type='text'>
closes #10051

(cherry picked from commit 63ddad98f5594f445a8998730c19890707e7cea9)
</content>
</entry>
<entry>
<title>MenuButton: defer grab_click_focus until button_up</title>
<updated>2017-08-13T15:57:52Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-08-01T17:43:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4f3abf48d38ec971a481c37a7b5d91ccbc8c5f89'/>
<id>urn:sha1:4f3abf48d38ec971a481c37a7b5d91ccbc8c5f89</id>
<content type='text'>
(cherry picked from commit 49ec6c4380644da460af65e210d555d4b739517f)
</content>
</entry>
<entry>
<title>Style: Apply clang-format on all files</title>
<updated>2017-07-30T21:00:25Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-07-30T21:00:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c1f54e1a45cd32fcf6e5e7d9c81715c4fcb7e27b'/>
<id>urn:sha1:c1f54e1a45cd32fcf6e5e7d9c81715c4fcb7e27b</id>
<content type='text'>
Thus fixing some invalid changes that had still made it to the 2.1 branch.
</content>
</entry>
<entry>
<title>fix missing DEFVAL</title>
<updated>2017-07-30T19:41:47Z</updated>
<author>
<name>AlexHolly</name>
</author>
<published>2017-07-28T01:27:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c1c29b1820c553ec9fea73fdc65d22347357a3a4'/>
<id>urn:sha1:c1c29b1820c553ec9fea73fdc65d22347357a3a4</id>
<content type='text'>
(cherry picked from commit 4062456c419f263e76197ba70649837012d45935)
</content>
</entry>
<entry>
<title>LineEdit: don't undo uneditable LineEdit</title>
<updated>2017-07-30T19:14:13Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-07-17T13:00:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=33bdd92f1e49877b8bd70c0a5d25d4d3a1f173c1'/>
<id>urn:sha1:33bdd92f1e49877b8bd70c0a5d25d4d3a1f173c1</id>
<content type='text'>
(cherry picked from commit 9be034a8cd3d2e71f7075a5200245b43e02444b5)
</content>
</entry>
</feed>
