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<title>godot.git/scene/gui, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-02-08T19:28:12Z</updated>
<entry>
<title>-Cleaned up GraphEdit, also fixes #3568</title>
<updated>2016-02-08T19:28:12Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-08T19:28:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=34c022a0a22bccb88a47be7356eec71543f57c89'/>
<id>urn:sha1:34c022a0a22bccb88a47be7356eec71543f57c89</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Property handle rotated controls in 2D editor, fixes #3613</title>
<updated>2016-02-08T14:29:32Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-08T14:29:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9109e41a20a202e405cefc4ca6cb54208366fee9'/>
<id>urn:sha1:9109e41a20a202e405cefc4ca6cb54208366fee9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #3627 from lordadamson/master</title>
<updated>2016-02-08T10:21:58Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-08T10:21:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f5433dc60d4a2e56b64f0a581ccb82c71e0887ee'/>
<id>urn:sha1:f5433dc60d4a2e56b64f0a581ccb82c71e0887ee</id>
<content type='text'>
renamed function get_video_texutre to get_video_texture</content>
</entry>
<entry>
<title>renamed function get_video_texutre to get_video_texture</title>
<updated>2016-02-08T10:11:26Z</updated>
<author>
<name>Adham Zahran</name>
</author>
<published>2016-02-07T19:52:25Z</published>
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<id>urn:sha1:6be6d02daf8d264229d1328330270a834f8c2916</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #3409 from akien-mga/pr-script-tab-colour</title>
<updated>2016-02-08T06:39:40Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-08T06:39:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=84fbe2d4cbdce9d92e9a835df5926cf0795d089f'/>
<id>urn:sha1:84fbe2d4cbdce9d92e9a835df5926cf0795d089f</id>
<content type='text'>
Make custom_bg fit the whole "selected" area in ItemLists</content>
</entry>
<entry>
<title>Stop ColorPicker's narcissism ( fixes #3592 )</title>
<updated>2016-02-06T03:26:54Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-02-06T03:26:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=11b3b68c3fd66c579e0d5be51f350b328507cb9f'/>
<id>urn:sha1:11b3b68c3fd66c579e0d5be51f350b328507cb9f</id>
<content type='text'>
Also prevent alpha in guidelines.
</content>
</entry>
<entry>
<title>ColorPicker: Prevent regenerating hsv values every time. Fixes #3492</title>
<updated>2016-02-06T02:35:15Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-02-06T02:35:15Z</published>
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<id>urn:sha1:614cf481ced4d8c96c461b07ea55764b492b33d2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>support horizontal mouse wheel, use in text editor</title>
<updated>2016-02-04T16:16:22Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-02-04T16:16:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=df4faf8f334c5b1c71bfcec25fb64caf933b294b'/>
<id>urn:sha1:df4faf8f334c5b1c71bfcec25fb64caf933b294b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Add some offset to spinboxes in tree, so revert icon does not annoy much when pops up, fixes #3415</title>
<updated>2016-02-02T23:44:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-02T23:44:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6349c50f5a2b2a1e2ad867582c7321942fc586d7'/>
<id>urn:sha1:6349c50f5a2b2a1e2ad867582c7321942fc586d7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-remove the !inside_tree error, fixes grab focus error, closes #3521</title>
<updated>2016-02-02T00:32:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-02T00:32:47Z</published>
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<id>urn:sha1:ddf21735ba202bb2668205c055a37a5e8f55b8e9</id>
<content type='text'>
</content>
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