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<title>godot.git/scene/gui/video_player.cpp, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/video_player.cpp?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui/video_player.cpp?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-10-09T15:22:54Z</updated>
<entry>
<title>Don't crash when video is stopped and played again</title>
<updated>2016-10-09T15:22:54Z</updated>
<author>
<name>Błażej Szczygieł</name>
</author>
<published>2016-09-28T11:39:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d6139523005d303d468f8e903f4b444ae5053ab6'/>
<id>urn:sha1:d6139523005d303d468f8e903f4b444ae5053ab6</id>
<content type='text'>
(cherry picked from commit 5585bc1c3886b37f7188b357ddcdbc76ca46f42c)
</content>
</entry>
<entry>
<title>Remove unused variables (third pass) + dead code</title>
<updated>2016-07-07T21:16:21Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-07T07:20:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=454b210242ec15a9928324757f27989216bc5a59'/>
<id>urn:sha1:454b210242ec15a9928324757f27989216bc5a59</id>
<content type='text'>
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
</content>
</entry>
<entry>
<title>Fix Theora video playback without a Vorbis stream</title>
<updated>2016-06-17T22:49:55Z</updated>
<author>
<name>Błażej Szczygieł</name>
</author>
<published>2016-06-15T13:31:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=aebad5de5f629826ae4e63df7c48cab204999b4f'/>
<id>urn:sha1:aebad5de5f629826ae4e63df7c48cab204999b4f</id>
<content type='text'>
- prevent audio resampler errors when number of channels is 0,
- don't check for 'audio_done' when there is no audio data.

(cherry picked from commit 763b29f34e8c99c2f9559dcc31b59f99d0d6dee3)
</content>
</entry>
<entry>
<title>First version of Profiler</title>
<updated>2016-05-22T00:18:16Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-22T00:18:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a75f8963380a1f6ae8501f21a1d3f3bef8a89d91'/>
<id>urn:sha1:a75f8963380a1f6ae8501f21a1d3f3bef8a89d91</id>
<content type='text'>
It is now possible to profile GDScript as well as some parts of Godot
internals.
</content>
</entry>
<entry>
<title>Fix wrong return and argument types in documentation</title>
<updated>2016-05-04T13:35:09Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-05-04T13:15:51Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1e752c01203b2560ef3ed28993aac9c98c053cb8'/>
<id>urn:sha1:1e752c01203b2560ef3ed28993aac9c98c053cb8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>renamed function get_video_texutre to get_video_texture</title>
<updated>2016-02-08T10:11:26Z</updated>
<author>
<name>Adham Zahran</name>
</author>
<published>2016-02-07T19:52:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6be6d02daf8d264229d1328330270a834f8c2916'/>
<id>urn:sha1:6be6d02daf8d264229d1328330270a834f8c2916</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixes crash/deadlock when video is paused and unpaused, might affect audio sync tho</title>
<updated>2015-12-26T18:39:49Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2015-12-26T18:38:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6387a8e01f6cd2f2417d030c0874600cba0b3a88'/>
<id>urn:sha1:6387a8e01f6cd2f2417d030c0874600cba0b3a88</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-fixes to theora video ending sooner than expected, fixes #3066</title>
<updated>2015-12-15T12:17:32Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-15T12:17:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b12a2f456ccccae315426c7dd358bcec87112a0c'/>
<id>urn:sha1:b12a2f456ccccae315426c7dd358bcec87112a0c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>ability to get video player texture</title>
<updated>2015-12-12T23:05:26Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-12T23:05:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=11eaf019b35b185ff0631551629e63edd661ae50'/>
<id>urn:sha1:11eaf019b35b185ff0631551629e63edd661ae50</id>
<content type='text'>
</content>
</entry>
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