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<title>godot.git/scene/gui/tree.cpp, branch 2.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/tree.cpp?h=2.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui/tree.cpp?h=2.0.2-stable'/>
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<updated>2016-04-02T20:12:02Z</updated>
<entry>
<title>Fix cursor getting locked on tree control if tree is cleared while modifying numerical element.</title>
<updated>2016-04-02T20:12:02Z</updated>
<author>
<name>Saracen</name>
</author>
<published>2016-03-17T23:10:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ca1ca6c7df00918db594c0ca95fd1b8bcaa58ac4'/>
<id>urn:sha1:ca1ca6c7df00918db594c0ca95fd1b8bcaa58ac4</id>
<content type='text'>
(cherry picked from commit 44fe74bfc3df6ac8251ebc4b678c99a7ad122dbb)
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-04-02T20:03:48Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=424a1046664eb1dc8138ccb886ba1c1967c3caa4'/>
<id>urn:sha1:424a1046664eb1dc8138ccb886ba1c1967c3caa4</id>
<content type='text'>
(cherry picked from commit 4a4f2479146aa33e235ed57cde311efda68d3c8f)
</content>
</entry>
<entry>
<title>-Add some offset to spinboxes in tree, so revert icon does not annoy much when pops up, fixes #3415</title>
<updated>2016-02-02T23:44:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-02T23:44:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6349c50f5a2b2a1e2ad867582c7321942fc586d7'/>
<id>urn:sha1:6349c50f5a2b2a1e2ad867582c7321942fc586d7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix Tree Slider disappearing when clicking on it</title>
<updated>2016-01-27T15:24:49Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-01-27T15:24:49Z</published>
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<id>urn:sha1:05a85894da29dc19088abe1aa92c505958ddee28</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix wrong position of LineEdit in Scene editor</title>
<updated>2016-01-26T19:03:28Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-01-26T19:03:28Z</published>
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<id>urn:sha1:66eb28b945531cfbe7e64b09ef1823ffa8badba5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Added a "modal_close" signal for controls</title>
<updated>2016-01-23T14:45:36Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-23T14:45:36Z</published>
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<id>urn:sha1:5a1593951bc331583e5867eea0449958509e20b9</id>
<content type='text'>
-Used it to keep changes on lineedit when focused out
</content>
</entry>
<entry>
<title>Revert "Tree and PropertyEditor confirm value change on focus loss"</title>
<updated>2016-01-23T14:20:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-23T14:20:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=579ec65d36853100ef6f71e9ea7b29b59074d0d2'/>
<id>urn:sha1:579ec65d36853100ef6f71e9ea7b29b59074d0d2</id>
<content type='text'>
</content>
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<entry>
<title>Merge pull request #3407 from TheHX/pr-issue-1717</title>
<updated>2016-01-21T18:33:50Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-21T18:33:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=23be1d8639898ef887ba819db5c1749caa47e37f'/>
<id>urn:sha1:23be1d8639898ef887ba819db5c1749caa47e37f</id>
<content type='text'>
Tree and PropertyEditor confirm value change on focus loss</content>
</entry>
<entry>
<title>Tree and PropertyEditor confirm value change on focus loss</title>
<updated>2016-01-21T16:03:06Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-01-21T16:03:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=06cafeac0a15051e1ba2733989f0a70ae59d496f'/>
<id>urn:sha1:06cafeac0a15051e1ba2733989f0a70ae59d496f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix wrong local mouse pos when holding spinbox and improve behaviour</title>
<updated>2016-01-21T13:09:30Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-01-21T13:08:40Z</published>
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<id>urn:sha1:bd6f7a411c8b2a9e163e01d52a303333eac4fe78</id>
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</content>
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