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<title>godot.git/scene/gui/text_edit.cpp, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/text_edit.cpp?h=2.0-beta</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui/text_edit.cpp?h=2.0-beta'/>
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<updated>2016-01-08T16:42:02Z</updated>
<entry>
<title>Merge pull request #3279 from neikeq/issue_3259</title>
<updated>2016-01-08T16:42:02Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-08T16:42:02Z</published>
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<id>urn:sha1:3ad263eafe51a5d0a199c08e11ec1dca71d2e6cc</id>
<content type='text'>
Fix TextEdit caret being drawn when outside the visible region</content>
</entry>
<entry>
<title>Fix TextEdit caret drawn when outside the visible region</title>
<updated>2016-01-08T16:33:42Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-01-08T16:33:42Z</published>
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<id>urn:sha1:02d1ef8ca62e87443892ab5ac2da112c3f11bbe2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>TextEdit/LineEdit: Handle numpad PageUp, PageDown, Home and End</title>
<updated>2016-01-07T21:59:23Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-01-07T21:45:28Z</published>
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<id>urn:sha1:6541f6418e5b1f1f3a35a010dcb04bd04f5b4e6f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>TextEdit/LineEdit: Handle numpad arrows if NumLock is disabled</title>
<updated>2016-01-07T20:51:47Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-01-07T20:38:38Z</published>
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<id>urn:sha1:a825cfd93288b4418f445cb1d8bfb4d4d2857f44</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing argument names in GDScript bindings</title>
<updated>2015-12-28T01:13:05Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-12-28T01:13:05Z</published>
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<id>urn:sha1:d4993b74fc715d294ca0a77b335db3782d4bdcd6</id>
<content type='text'>
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
</content>
</entry>
<entry>
<title>TextEdit: Scroll while selecting with mouse idle</title>
<updated>2015-12-09T18:56:47Z</updated>
<author>
<name>neikeq</name>
</author>
<published>2015-12-09T18:56:41Z</published>
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<id>urn:sha1:5f739a266057d7059c1787b22b404c5f3661b8e6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Script Editor: automatic indentation after a colon</title>
<updated>2015-11-29T16:13:29Z</updated>
<author>
<name>koalefant</name>
</author>
<published>2015-11-29T16:02:35Z</published>
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<id>urn:sha1:c93a005fb61b19428c2da2a481a5a482c92b2e5d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #2364 from neikeq/textedit_select</title>
<updated>2015-11-19T03:30:39Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-19T03:30:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b6084a8a623e7af1d323b5284ac8f670a4c2e5d0'/>
<id>urn:sha1:b6084a8a623e7af1d323b5284ac8f670a4c2e5d0</id>
<content type='text'>
Some TextEdit selection improvements</content>
</entry>
<entry>
<title>Implement Ctrl + backspace/delete to delete words</title>
<updated>2015-11-12T16:35:48Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-11-12T16:35:48Z</published>
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<id>urn:sha1:222d112f496a5193b837854a72e4025a45a28ef2</id>
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