<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/scene/gui/tab_container.cpp, branch 3.0.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/tab_container.cpp?h=3.0.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui/tab_container.cpp?h=3.0.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-02-21T21:09:23Z</updated>
<entry>
<title>Keep to show current script when closing all docs</title>
<updated>2018-02-21T21:09:23Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2018-02-06T21:32:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=317cb336eb548e6e202eca2e9b36455c01edfc33'/>
<id>urn:sha1:317cb336eb548e6e202eca2e9b36455c01edfc33</id>
<content type='text'>
also fix error when removing multiple tabs from TabContainer at same frame.
like closing multiple docs at once.

Fix #16403

(cherry picked from commit df84290a7ee2e4e939fc4eccc030129227c83895)
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
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<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Fix Index p_current=0 error at starting editor</title>
<updated>2017-12-11T11:46:33Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-12-11T11:46:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=79de82f7d0c3d3b506bc459986e295d4545e790e'/>
<id>urn:sha1:79de82f7d0c3d3b506bc459986e295d4545e790e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix crash when click an empty tabs container</title>
<updated>2017-10-30T12:20:51Z</updated>
<author>
<name>sanikoyes</name>
</author>
<published>2017-10-30T12:20:51Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b3f5d119aa655e24f4c998c675651e2e5b9a5f0a'/>
<id>urn:sha1:b3f5d119aa655e24f4c998c675651e2e5b9a5f0a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>tab container arrows don't work when a popup was set</title>
<updated>2017-10-14T08:03:27Z</updated>
<author>
<name>santouits</name>
</author>
<published>2017-10-14T08:03:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c91c22b1f3afc57e282ff589ec5139413e1e1dd1'/>
<id>urn:sha1:c91c22b1f3afc57e282ff589ec5139413e1e1dd1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Vertical alignement (TabContainer menu button)</title>
<updated>2017-09-29T11:23:11Z</updated>
<author>
<name>toger5</name>
</author>
<published>2017-09-29T11:23:11Z</published>
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<id>urn:sha1:814c50106bd080220331c38d0a81c35164fd648f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)</title>
<updated>2017-09-22T09:39:44Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-09-21T22:12:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=05bb8e0c106686f2ed5a9aad0f76ecc64fa5faa0'/>
<id>urn:sha1:05bb8e0c106686f2ed5a9aad0f76ecc64fa5faa0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #10900 from toger5/theme_tab_border</title>
<updated>2017-09-17T10:41:36Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-17T10:41:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c24ca2c7a8b5471e9175f8ec1a84fd69a24bbbcf'/>
<id>urn:sha1:c24ca2c7a8b5471e9175f8ec1a84fd69a24bbbcf</id>
<content type='text'>
Added border for tabs + container.</content>
</entry>
<entry>
<title>Added border for tabs + container.</title>
<updated>2017-09-14T22:50:34Z</updated>
<author>
<name>toger5</name>
</author>
<published>2017-09-02T01:29:04Z</published>
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<id>urn:sha1:10c400c456e85bfcb988bc8a27657d044306ab10</id>
<content type='text'>
 - moved tabConetent position to be more reasonable.
 - fixed drawing order to allow those kind of styles.
</content>
</entry>
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