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<title>godot.git/scene/gui/tab_container.cpp, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/tab_container.cpp?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui/tab_container.cpp?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-07-07T21:16:21Z</updated>
<entry>
<title>Remove unused variables (third pass) + dead code</title>
<updated>2016-07-07T21:16:21Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-07T07:20:02Z</published>
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<id>urn:sha1:454b210242ec15a9928324757f27989216bc5a59</id>
<content type='text'>
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
</content>
</entry>
<entry>
<title>Merge pull request #5234 from Paulb23/fix_error_tab_print</title>
<updated>2016-06-19T11:00:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-06-19T11:00:12Z</published>
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<id>urn:sha1:360cebaf23e8d4dd8c701184214d4a6802cc587e</id>
<content type='text'>
Fixed error: set_current_tab print on project open</content>
</entry>
<entry>
<title>TabContainer now reports proper minimum size, closes #4896</title>
<updated>2016-06-17T21:38:40Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-17T21:38:40Z</published>
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<id>urn:sha1:65bcde0a7d837bcfc98d37734806caa1f894a36d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed error: set_current_tab print on project open</title>
<updated>2016-06-15T17:19:34Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-06-15T17:19:34Z</published>
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<id>urn:sha1:a3481ed1c780ac983d474d97af68f7175f296116</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix error tab index out of size print, issue 4997</title>
<updated>2016-06-06T19:25:19Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-06-06T18:50:54Z</published>
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<id>urn:sha1:a0eb297cfcc59bd9cf743250ddc9b21975f4fdaf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Some fixes to OSX retina scaling for window functions</title>
<updated>2016-05-30T03:28:29Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-30T03:28:29Z</published>
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<id>urn:sha1:9b1f8230ec435d9289b53afa8da02367daf8b5af</id>
<content type='text'>
-Implemented HiDPI detection and support for Godot Editor!
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-03-08T23:00:52Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
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<id>urn:sha1:4a4f2479146aa33e235ed57cde311efda68d3c8f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-work in progress implementation of NDEE's theme It's NOT DONE YET</title>
<updated>2015-10-21T02:54:24Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-10-21T02:54:24Z</published>
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<id>urn:sha1:d241b2ec1b97366791ed64f882e6e6b0e302bc9b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>some editor window changes</title>
<updated>2015-06-14T01:12:53Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-06-14T01:12:53Z</published>
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<id>urn:sha1:9a58960d288b0c68c34f296dd97d0134fa1e5f02</id>
<content type='text'>
-ability to make dock position configurable, and it gets saved
-editor starts maximized default
</content>
</entry>
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