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<title>godot.git/scene/gui/popup.cpp, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/popup.cpp?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui/popup.cpp?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-07-17T16:25:21Z</updated>
<entry>
<title>Remove some noisy debug prints</title>
<updated>2016-07-17T16:25:21Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-17T16:25:21Z</published>
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<id>urn:sha1:22419082d9bedbc9dc060ea5784bb0871f8710a3</id>
<content type='text'>
Part of #5031
</content>
</entry>
<entry>
<title>-Added configuration warning system for nodes</title>
<updated>2016-05-17T21:28:44Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-17T21:27:15Z</published>
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<id>urn:sha1:c195c0df6b36debc870216dd42e49fbda70fa861</id>
<content type='text'>
-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-03-08T23:00:52Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
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<id>urn:sha1:4a4f2479146aa33e235ed57cde311efda68d3c8f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Moved all the "root" input handling for GUI from individual Controls to Viewport.</title>
<updated>2016-01-17T01:41:10Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-17T01:41:10Z</published>
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<id>urn:sha1:72fcb8a35beab251d01864bc67da3e3a8e75aed6</id>
<content type='text'>
-Should fix several reported bugs when controls don't have a common parent

This may have added new bugs, so please report if so!
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-forgot a check for tools enabled, closes #3166</title>
<updated>2015-12-29T15:14:02Z</updated>
<author>
<name>reduz</name>
</author>
<published>2015-12-29T15:14:02Z</published>
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<id>urn:sha1:974e5362bcb9bf32ee5fdb13936a1231fec93567</id>
<content type='text'>
</content>
</entry>
<entry>
<title>make it easy to edit popupmenus, fixes #2595</title>
<updated>2015-12-29T12:26:17Z</updated>
<author>
<name>reduz</name>
</author>
<published>2015-12-29T12:26:17Z</published>
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<id>urn:sha1:45ad1024e12ffa6db0e56cb36c007dd212d5e37e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>some editor window changes</title>
<updated>2015-06-14T01:12:53Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-06-14T01:12:53Z</published>
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<id>urn:sha1:9a58960d288b0c68c34f296dd97d0134fa1e5f02</id>
<content type='text'>
-ability to make dock position configurable, and it gets saved
-editor starts maximized default
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>New Navigation &amp; Pathfinding support for 2D</title>
<updated>2015-02-14T15:10:15Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-02-14T15:09:52Z</published>
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<id>urn:sha1:c5f509f238576dba39ffcce74ab2066f24e67b58</id>
<content type='text'>
-Added Navigation &amp; NavigationPolygon nodes
-Added corresponding visual editor
-New pathfinding algorithm is modern and fast!
-Similar API to 3D Pathfinding (more coherent)
</content>
</entry>
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