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<title>godot.git/scene/gui/menu_button.cpp, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/menu_button.cpp?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui/menu_button.cpp?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-07-18T21:06:14Z</updated>
<entry>
<title>MenuButton: Fix event propagation with dialogs</title>
<updated>2016-07-18T21:06:14Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-07-18T21:06:14Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c45837cf3f39eaaf70b6662a036e1c76bba6c6ee'/>
<id>urn:sha1:c45837cf3f39eaaf70b6662a036e1c76bba6c6ee</id>
<content type='text'>
</content>
</entry>
<entry>
<title>MenuButton: Fix regression</title>
<updated>2016-07-16T13:16:26Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-07-16T13:16:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=671c21dce7a92239b6c15eafd61faa5f65c7adfa'/>
<id>urn:sha1:671c21dce7a92239b6c15eafd61faa5f65c7adfa</id>
<content type='text'>
</content>
</entry>
<entry>
<title>MenuButton: Avoid event propagation if handled as hotkey</title>
<updated>2016-07-16T12:36:55Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-07-16T12:36:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f9d1e03018bc9fa7d32fd99cb21d5bf58140c265'/>
<id>urn:sha1:f9d1e03018bc9fa7d32fd99cb21d5bf58140c265</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-customizable shortcuts in editor</title>
<updated>2016-06-05T00:31:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-05T00:31:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=007efb6a20dcaa9230f1cfdc1cda92db24c5510f'/>
<id>urn:sha1:007efb6a20dcaa9230f1cfdc1cda92db24c5510f</id>
<content type='text'>
-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
</content>
</entry>
<entry>
<title>GUI Focus mode improvements</title>
<updated>2016-05-23T14:08:50Z</updated>
<author>
<name>Zher Huei Lee</name>
</author>
<published>2016-04-12T16:25:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0ccf153a15c04bf6d7a40fd9d48b665af9384240'/>
<id>urn:sha1:0ccf153a15c04bf6d7a40fd9d48b665af9384240</id>
<content type='text'>
Exposed `get_focus_mode()` to the script
Added `focus_mode` to the property panels for line-edit and sliders
Added `enabled_focus_mode` to the property panels for buttons

enabled_focus_mode is used when button is enabled/disabled
</content>
</entry>
<entry>
<title>Fix PopupMenu and MenuButton not activating items with shortcut inside submenus</title>
<updated>2016-04-06T12:42:50Z</updated>
<author>
<name>Bojidar Marinov</name>
</author>
<published>2016-04-06T12:37:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b7d79c93f47c6d5e6d9e4f50c546cd521866703a'/>
<id>urn:sha1:b7d79c93f47c6d5e6d9e4f50c546cd521866703a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-03-08T23:00:52Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4a4f2479146aa33e235ed57cde311efda68d3c8f'/>
<id>urn:sha1:4a4f2479146aa33e235ed57cde311efda68d3c8f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Merged Script and Help tabs</title>
<updated>2015-11-17T12:46:08Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-17T12:46:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=081a236c6739e7f6d45731ec0c002d2269f2367b'/>
<id>urn:sha1:081a236c6739e7f6d45731ec0c002d2269f2367b</id>
<content type='text'>
-Help tabs can be opened many at the same time
-Color temperatures for opened scripts
-Dominant script opening when switching scene tab
</content>
</entry>
<entry>
<title>-removed resources dock, good bye old friend</title>
<updated>2015-09-01T03:49:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-09-01T03:49:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=688047a4c95e688984c8000722e9fd368d3bced6'/>
<id>urn:sha1:688047a4c95e688984c8000722e9fd368d3bced6</id>
<content type='text'>
</content>
</entry>
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