<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/scene/gui/link_button.cpp, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/link_button.cpp?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui/link_button.cpp?h=2.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-06-18T12:46:12Z</updated>
<entry>
<title>Add missing license headers in our source files (#5255)</title>
<updated>2016-06-18T12:46:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-06-18T12:46:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a7fc04626af238bf9a80c4f3b569e1c5d70465c9'/>
<id>urn:sha1:a7fc04626af238bf9a80c4f3b569e1c5d70465c9</id>
<content type='text'>
Also removes a couple wrong Godot headers from third-party source files.</content>
</entry>
<entry>
<title>GUI Focus mode improvements</title>
<updated>2016-05-23T14:08:50Z</updated>
<author>
<name>Zher Huei Lee</name>
</author>
<published>2016-04-12T16:25:17Z</published>
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<id>urn:sha1:0ccf153a15c04bf6d7a40fd9d48b665af9384240</id>
<content type='text'>
Exposed `get_focus_mode()` to the script
Added `focus_mode` to the property panels for line-edit and sliders
Added `enabled_focus_mode` to the property panels for buttons

enabled_focus_mode is used when button is enabled/disabled
</content>
</entry>
<entry>
<title>-Work on addon editor plugin (disabled by default)</title>
<updated>2016-03-04T14:10:48Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-03-04T14:09:45Z</published>
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<id>urn:sha1:5a9b18b665b250b54c0d8eb80354dc08e363377c</id>
<content type='text'>
-New HTTPRequest node, to make HTTP requests simpler.
</content>
</entry>
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