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<title>godot.git/scene/gui/input_action.cpp, branch 2.1.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/input_action.cpp?h=2.1.2-stable</id>
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<updated>2016-06-05T03:25:15Z</updated>
<entry>
<title>changed TTR for RTR</title>
<updated>2016-06-05T03:25:15Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-05T03:25:15Z</published>
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</content>
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<entry>
<title>-customizable shortcuts in editor</title>
<updated>2016-06-05T00:31:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-05T00:31:29Z</published>
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-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
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