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<title>godot.git/scene/gui/control.h, branch 1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/control.h?h=1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui/control.h?h=1.1-stable'/>
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<updated>2015-04-18T17:38:54Z</updated>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixes to mouse warp</title>
<updated>2015-02-14T22:22:06Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-02-14T22:22:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d2f86cc09bf4136ebc1c2bbb8ec7b48a439c0371'/>
<id>urn:sha1:d2f86cc09bf4136ebc1c2bbb8ec7b48a439c0371</id>
<content type='text'>
-can warp now from viewport and control, in their respective coordinate
systems
-warp is now local to the window on Windows and OSX.

IF YOU RUN OSX, PLEASE TEST THIS! And make sure it works!, new code is
in OS_OSX::warp_mouse_pos. I don't have OSX so i can't test!
</content>
</entry>
<entry>
<title>Small Fixes</title>
<updated>2014-09-17T14:53:29Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-09-17T14:53:29Z</published>
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<id>urn:sha1:fa004d5c0fb79e59f81d53ab8f53906a930a8453</id>
<content type='text'>
-----------

-Added Ability for centering on top left for centercontainer
-Added ability to bind more than 5 parameters (must include an extra file)
</content>
</entry>
<entry>
<title>-Fixed viewport stretch bugs</title>
<updated>2014-04-18T14:43:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-04-18T14:43:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0360b454a432dc851cc1c5b0c365049ebafcec46'/>
<id>urn:sha1:0360b454a432dc851cc1c5b0c365049ebafcec46</id>
<content type='text'>
-Fixed input in viewport stretch bugs
-Fixed tilemap pixel overlap (really?)
</content>
</entry>
<entry>
<title>Add anchor options "Center"</title>
<updated>2014-03-31T11:02:21Z</updated>
<author>
<name>sanikoyes</name>
</author>
<published>2014-03-31T11:02:21Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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