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<title>godot.git/scene/gui/color_picker.cpp, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/color_picker.cpp?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui/color_picker.cpp?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-07-22T23:35:12Z</updated>
<entry>
<title>Fix pick color from screen. Closes #5853</title>
<updated>2016-07-22T23:35:12Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-07-22T23:35:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f00e0b589f94413afd446c63d941ced77fdda539'/>
<id>urn:sha1:f00e0b589f94413afd446c63d941ced77fdda539</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Color picker fixes:</title>
<updated>2016-07-15T18:33:01Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2016-07-03T01:08:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7b846d62ac6e04cc3792c93576acce6a9f5b6e57'/>
<id>urn:sha1:7b846d62ac6e04cc3792c93576acce6a9f5b6e57</id>
<content type='text'>
 - fixed alpha channel slider range in raw mode to go from 0 to 1 fixes #4396
 - fixed HS bars going outside the control area
 - fixed color text field changing to hex mode even if script mode was selected
</content>
</entry>
<entry>
<title>Color picker was getting too much focus, made it get not as much focus.</title>
<updated>2016-07-01T13:55:35Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-01T13:55:35Z</published>
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<id>urn:sha1:8cbb154466c4555f8ea44ebb9ea98f8a0e4c9877</id>
<content type='text'>
This abuse of focus was the original culprit of #5354
</content>
</entry>
<entry>
<title>Add function to get the color picker dialog from ColorPickerButton, closes #4415</title>
<updated>2016-06-19T05:08:22Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-19T05:08:22Z</published>
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<id>urn:sha1:400febf58517631651ffdb6707e483db3271f04c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix six possible "divide by zero"</title>
<updated>2016-03-08T23:18:23Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-02-29T23:08:33Z</published>
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<id>urn:sha1:7b07bcaf449ea6cf52c2ac501e48cddbe4bde035</id>
<content type='text'>
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-03-08T23:00:52Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
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<id>urn:sha1:4a4f2479146aa33e235ed57cde311efda68d3c8f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Stop ColorPicker's narcissism ( fixes #3592 )</title>
<updated>2016-02-06T03:26:54Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-02-06T03:26:54Z</published>
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<id>urn:sha1:11b3b68c3fd66c579e0d5be51f350b328507cb9f</id>
<content type='text'>
Also prevent alpha in guidelines.
</content>
</entry>
<entry>
<title>ColorPicker: Prevent regenerating hsv values every time. Fixes #3492</title>
<updated>2016-02-06T02:35:15Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-02-06T02:35:15Z</published>
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<id>urn:sha1:614cf481ced4d8c96c461b07ea55764b492b33d2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-remove the !inside_tree error, fixes grab focus error, closes #3521</title>
<updated>2016-02-02T00:32:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-02T00:32:47Z</published>
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<id>urn:sha1:ddf21735ba202bb2668205c055a37a5e8f55b8e9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Get color constructor from ColorPicker</title>
<updated>2016-01-26T22:10:56Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-01-26T22:10:56Z</published>
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