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<title>godot.git/scene/gui/color_picker.cpp, branch 2.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/color_picker.cpp?h=2.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/gui/color_picker.cpp?h=2.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-04-02T20:03:48Z</updated>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-04-02T20:03:48Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=424a1046664eb1dc8138ccb886ba1c1967c3caa4'/>
<id>urn:sha1:424a1046664eb1dc8138ccb886ba1c1967c3caa4</id>
<content type='text'>
(cherry picked from commit 4a4f2479146aa33e235ed57cde311efda68d3c8f)
</content>
</entry>
<entry>
<title>Stop ColorPicker's narcissism ( fixes #3592 )</title>
<updated>2016-02-06T03:26:54Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-02-06T03:26:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=11b3b68c3fd66c579e0d5be51f350b328507cb9f'/>
<id>urn:sha1:11b3b68c3fd66c579e0d5be51f350b328507cb9f</id>
<content type='text'>
Also prevent alpha in guidelines.
</content>
</entry>
<entry>
<title>ColorPicker: Prevent regenerating hsv values every time. Fixes #3492</title>
<updated>2016-02-06T02:35:15Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-02-06T02:35:15Z</published>
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<id>urn:sha1:614cf481ced4d8c96c461b07ea55764b492b33d2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-remove the !inside_tree error, fixes grab focus error, closes #3521</title>
<updated>2016-02-02T00:32:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-02T00:32:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ddf21735ba202bb2668205c055a37a5e8f55b8e9'/>
<id>urn:sha1:ddf21735ba202bb2668205c055a37a5e8f55b8e9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Get color constructor from ColorPicker</title>
<updated>2016-01-26T22:10:56Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-01-26T22:10:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c927409f25a082820bf8f186838391d421528da2'/>
<id>urn:sha1:c927409f25a082820bf8f186838391d421528da2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Focus and select line edit every time color is changed. Fixes #2586</title>
<updated>2016-01-26T20:24:58Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-01-26T20:24:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5d3fb49826a58a603eb91407fea4b94004d724ad'/>
<id>urn:sha1:5d3fb49826a58a603eb91407fea4b94004d724ad</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add guide lines to visual editor.</title>
<updated>2016-01-15T20:32:10Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2015-12-25T20:59:23Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e730d4b3d99a1e787ae6bcfc9949dbb665352d1c'/>
<id>urn:sha1:e730d4b3d99a1e787ae6bcfc9949dbb665352d1c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add screen color picking</title>
<updated>2016-01-15T20:23:19Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2015-12-25T14:08:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d1ee2ab893c4a5ad43927b9bd0ef18ef816181ad'/>
<id>urn:sha1:d1ee2ab893c4a5ad43927b9bd0ef18ef816181ad</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add presets.</title>
<updated>2016-01-15T20:23:19Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2015-12-24T02:17:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ad2387f0be9552976f209d418bf8e99805f547ce'/>
<id>urn:sha1:ad2387f0be9552976f209d418bf8e99805f547ce</id>
<content type='text'>
Also fix some bugs.

Fix a crash and a minor bug
</content>
</entry>
<entry>
<title>Move shaders to default theme and add shader_override related methods to Control class</title>
<updated>2016-01-15T20:23:19Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2015-12-20T21:21:53Z</published>
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<id>urn:sha1:1f3d6824c8db30cd5636aaa3978a953bedff4ed8</id>
<content type='text'>
</content>
</entry>
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