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<title>godot.git/scene/gui/check_box.cpp, branch 2.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/gui/check_box.cpp?h=2.0.2-stable</id>
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<updated>2016-01-01T13:50:53Z</updated>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<entry>
<title>-removed dynamic_cast on CheckBox, fixes #1830</title>
<updated>2015-05-06T12:45:25Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-06T12:45:25Z</published>
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<entry>
<title>Fix C++11 compilation</title>
<updated>2015-03-08T13:39:27Z</updated>
<author>
<name>Mariano Javier Suligoy</name>
</author>
<published>2015-03-08T13:39:27Z</published>
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<entry>
<title>Improve mechanism and fix radio icon rendering.</title>
<updated>2015-03-01T19:45:13Z</updated>
<author>
<name>Mariano Javier Suligoy</name>
</author>
<published>2015-03-01T19:45:13Z</published>
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<entry>
<title>Add CheckBox control with theme edition and radio icon avaible.</title>
<updated>2015-03-01T14:23:05Z</updated>
<author>
<name>Mariano Javier Suligoy</name>
</author>
<published>2015-03-01T14:23:05Z</published>
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