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<title>godot.git/scene/audio, branch 2.0.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/audio?h=2.0.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/audio?h=2.0.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-06-24T23:22:41Z</updated>
<entry>
<title>fix crash in SamplePlayer, closes #5005</title>
<updated>2016-06-24T23:22:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-12T00:18:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c22ac11afbb4b4f98cfe378203755bfc86f33f71'/>
<id>urn:sha1:c22ac11afbb4b4f98cfe378203755bfc86f33f71</id>
<content type='text'>
(cherry picked from commit ef9720c8f032ec85ccc45b21db5705050b5e2d48)
</content>
</entry>
<entry>
<title>tiny fix to loop restart (#4358)</title>
<updated>2016-04-27T06:50:28Z</updated>
<author>
<name>Alex</name>
</author>
<published>2016-04-18T06:16:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c712e54b63815d28f03340a63c22da6e996408b6'/>
<id>urn:sha1:c712e54b63815d28f03340a63c22da6e996408b6</id>
<content type='text'>
Closes #4355
(cherry picked from commit e566b17f91a7c8e341793d2b07a0127a92c4391f)
</content>
</entry>
<entry>
<title>Doc: fix type of stream object</title>
<updated>2016-04-27T06:40:49Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-04-07T09:45:39Z</published>
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<id>urn:sha1:874696619487ae60fd2320cced237fb9eef73a83</id>
<content type='text'>
(cherry picked from commit 7820e590ead1755381630fde280cd1852cd28630)
</content>
</entry>
<entry>
<title>-Fixed bug with event player crashing, closes #3687</title>
<updated>2016-02-21T00:00:08Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-20T23:59:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c04a9ff75128aed07a408c7c6bc9d4027d716bd3'/>
<id>urn:sha1:c04a9ff75128aed07a408c7c6bc9d4027d716bd3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Made some icon data types smaller so they take up less space</title>
<updated>2016-02-11T03:01:35Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-11T03:00:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=db43e941752590f32e949638e35f5891bc8979c3'/>
<id>urn:sha1:db43e941752590f32e949638e35f5891bc8979c3</id>
<content type='text'>
-Fixed sample import plugin, makes samples sound strange in smp when limited hz
</content>
</entry>
<entry>
<title>-make stream player and time restore state properly if removed, fixes #1949</title>
<updated>2016-02-03T02:27:10Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-03T02:26:20Z</published>
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<id>urn:sha1:259bd73caed445b7d36caa31743cd049d6204e98</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Documented AudioServserSW, EventPlayer and EventStream*. Corrections on AudioServer and Sample.</title>
<updated>2016-01-21T00:17:17Z</updated>
<author>
<name>Ovnuniarchos</name>
</author>
<published>2016-01-21T00:16:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=37ee43fd5ad538caee1517c873c596b1bfd8d94f'/>
<id>urn:sha1:37ee43fd5ad538caee1517c873c596b1bfd8d94f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix delay on audio stream pause</title>
<updated>2016-01-03T01:24:30Z</updated>
<author>
<name>Saracen</name>
</author>
<published>2016-01-03T01:19:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=53b2b0ccbe058cbf1e90699020535ae785f27964'/>
<id>urn:sha1:53b2b0ccbe058cbf1e90699020535ae785f27964</id>
<content type='text'>
</content>
</entry>
<entry>
<title>added a finished signal to StreamPlayer, closes #2249</title>
<updated>2016-01-02T15:24:04Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-02T15:24:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9ed3d6d0073d6ace705f6cae6b04d2642a918a25'/>
<id>urn:sha1:9ed3d6d0073d6ace705f6cae6b04d2642a918a25</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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