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<title>godot.git/scene/3d, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/3d?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/3d?h=master'/>
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<updated>2017-10-13T05:40:19Z</updated>
<entry>
<title>Remove junk output</title>
<updated>2017-10-13T05:40:19Z</updated>
<author>
<name>Ruslan Mustakov</name>
</author>
<published>2017-10-13T05:40:19Z</published>
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<id>urn:sha1:6106fd88d415c2889d3b64dcf1b0762eda2df562</id>
<content type='text'>
Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
</content>
</entry>
<entry>
<title>Fix LINK/UNLINK console spam with navmeshes</title>
<updated>2017-10-06T11:36:15Z</updated>
<author>
<name>Bartłomiej T. Listwon</name>
</author>
<published>2017-10-03T17:51:26Z</published>
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<id>urn:sha1:7430bbdac17bdc615e7dc15d9382fd43de4cb521</id>
<content type='text'>
Removed unnecessary debug messages. Fixes #10804
</content>
</entry>
<entry>
<title>Made a few tweaks to the interface</title>
<updated>2017-10-06T09:35:55Z</updated>
<author>
<name>BastiaanOlij</name>
</author>
<published>2017-09-29T11:36:27Z</published>
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<id>urn:sha1:ce74efacbbad6edc7d84975f4480aa254f73b6cd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Restored normal bias as default bias in GIProbe</title>
<updated>2017-10-04T12:32:16Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-10-04T12:31:51Z</published>
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<id>urn:sha1:ef08228db738ea731a975c986ccf4da873930fbd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #11659 from AndreaCatania/prephysics</title>
<updated>2017-10-02T21:10:36Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-02T21:10:36Z</published>
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<id>urn:sha1:5303efb2fabd668bef18b7ac7606426692e5d6bb</id>
<content type='text'>
Renamed fixed_process to physics_process</content>
</entry>
<entry>
<title>Renamed fixed_process to physics_process</title>
<updated>2017-09-30T14:19:07Z</updated>
<author>
<name>AndreaCatania</name>
</author>
<published>2017-09-30T14:19:07Z</published>
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<id>urn:sha1:4537977d6dd2a76580d9ab611a18634efab55c74</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added VehicleWheel::get_skidinfo().</title>
<updated>2017-09-30T01:02:16Z</updated>
<author>
<name>Lucas Eriksson</name>
</author>
<published>2017-09-30T01:02:16Z</published>
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<id>urn:sha1:4c712b9db573efb2660f575002706c6cfe3cbcdd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed typo: 'texure' to 'texture'</title>
<updated>2017-09-28T21:40:01Z</updated>
<author>
<name>Indah Sylvia</name>
</author>
<published>2017-09-28T21:40:01Z</published>
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<id>urn:sha1:392a94686c1b22c0720f708db1feb80f24d1e08e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #11587 from Zylann/directional_light_init</title>
<updated>2017-09-26T06:11:57Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-26T06:11:57Z</published>
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<id>urn:sha1:59c3f61d57e745db2eb5ee2eab9c4cac17105f7b</id>
<content type='text'>
In editor, instance DirectionalLight with an initial orientation

[ci skip]</content>
</entry>
<entry>
<title>In editor, instance DirectionalLight with an initial sun-like orientation</title>
<updated>2017-09-25T21:17:23Z</updated>
<author>
<name>Marc Gilleron</name>
</author>
<published>2017-09-25T21:17:23Z</published>
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